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Technical deep dive

Unity best practices

Access this series of how-to articles, e-books, and other resources – written for creators, by creators – with actionable tips and best practices to help you achieve more in less time.

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Technical e-books

Check out the technical e-books section to access an entire library of in-depth guides, created together with engineers and technical artists, that can help you get the most out of Unity’s features and toolsets.

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Sample project: Gem Hunter Match

Check out the official Unity cross-platform sample project that showcases the capabilities of 2D lighting and visual effects in the URP in Unity 2022 LTS.

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New e-books

Lighting and environments in the High Definition Render Pipeline in Unity 6

Download this e-book to learn about all the capabilities included in HDRP in Unity 6 and 6.1.

Lighting and environments in the High Definition Render Pipeline (Unity 6 edition) e-book cover

UI Toolkit for advanced Unity developers (Unity 6 edition)

Read this major new guide that focuses on UI Toolkit features, with sections covering Unity 6 capabilities like data binding, localization, custom controls, and much more.

UI Toolkit for advanced Unity developers (Unity 6 edition) e-book cover

Create modular game architecture in Unity with ScriptableObjects (Unity 6 edition)

Read this e-book that assembles tips and tricks from professional developers for deploying ScriptableObjects in production.

Create modular game architecture in Unity with ScriptableObjects (Unity 6 edition) e-book cover

Tips to increase productivity with Unity 6

This updated 100+ pages guide offers tips to speed up your workflows throughout every stage of game development, and it's useful whether you're just starting out or if you've been a Unity developer for years.

Tips to increase productivity with Unity 6 e-book cover

2D game art, animation, and lighting for artists (Unity 6.3 LTS edition)

Our popular 2D e-book is now updated to include techniques and workflows for developing a professional 2D game in Unity 6.3 LTS. Get best practices for art, design, animation, lights and VFX, plus tips on how to use 3D assets in 2D games.

2D game art, animation, and lighting for artists (Unity 6.3 LTS edition)

Technical e-books for programmers

Technical e-books for artists and designers

New sample projects

Dragon Crashers - UI Toolkit Sample project

This official UI Toolkit project provides game interfaces that showcase UI Toolkit and UI Builder workflows for runtime games. Explore this project with its companion e-book for more great tips.

UI Sample

QuizU - A UI toolkit sample

QuizU is an official Unity sample demonstrating various design patterns and project architecture including MVP, state pattern, managing menu screens and much more using UI Toolkit.

UI Toolkit

Gem Hunter Match - 2D Sample Project

Gem Hunter Match is an official Unity cross-platform sample project that showcases the capabilities of 2D lighting and visual effects in the Universal Render Pipeline (URP) in Unity 2022 LTS.

Gem Hunter Match

Sample projects for artists and programmers