New how-to pages
Start with profiling tips
By profiling and honing your game’s performance across a wide range of platforms and devices, you can significantly refine the player experience and expand your base.
Get into HDRP
Learn how to leverage settings in the High Definition Render Pipeline (HDRP) to maximize performance and achieve powerful graphics for your project.
Make the most of version control
Gain project visibility for smooth collaboration, no matter the version control system (VCS) you choose.
Graphics & rendering
C# programming in Unity
- Tips to optimize JetBrains Rider: A cross-platform C# script editor for game developers
- 10 ways to speed up your programming workflows in Unity with Visual Studio 2019
- Understanding Unity’s serialization language, YAML
- Speed up your programmer workflows
- Formatting best practices for C# scripting in Unity
- Naming and code style tips for C# scripting in Unity
User Interface (UI)
Performance optimization
- Tools for profiling and debugging
- Memory profiling in Unity
- Performance profiling tips for game developers
- Optimize your mobile game performance: Expert tips on graphics and assets
- Optimize your mobile game performance: Get expert tips on physics, UI, and audio settings
- Optimize your mobile game performance: Tips on profiling, memory, and code architecture from Unity’s top engineers
- Performance optimization for high-end graphics
- Managing GPU usage for PC and console games
- Advanced programming and code architecture
- Enhanced physics performance for smooth gameplay
- Configuring your Unity project for stronger performance
- Helpful tips on advanced profiling
- Profiling in Unity 2021 LTS: What, when, and how
Art & game design
- Tips for building animator controllers in Unity
- Mobile optimization tips for technical artists – Part I
- Mobile optimization tips for technical artists – Part II
- Systems that create ecosystems: Emergent game design
- Unpredictably fun: The value of randomization in game design
- Animation Curves, the ultimate design lever
Digital twin
Metaverse, digital twins and XR
Architecture, Engineering, and Construction (AEC)
Automotive
- How to create the next generation of automotive HMI with Unity
- Efficient development of simulated environments for autonomous vehicle training
Marketing
AI and machine learning
Unity Gaming Services
Game development
- The eight factors of multiplayer game development
- How to manage network latency in multiplayer games
- Nine use cases for Unity’s Game Backend tools
- What is an in-game economy
- Building an in-game economy
- Designing a balanced in-game economy
Player engagement
- Improve retention at every stage of the player lifecycle
- How to apply A/B testing to games
- In-game chat guide for developers
Unity Ads
New e-books
Create a C# code style guide
By developing a consistent style guide alongside your codebase, your team will be equipped to support project growth into a commercial-scale production.
Level up your programming with game programming patterns
Learn how to implement common game programming design patterns in your Unity project that will help you efficiently build and maintain a clean, organized, and readable codebase.
Introduction to the URP for advanced Unity creators
This latest e-book for experienced Unity developers and technical artists will take you through the Universal Render Pipeline (URP).
Unity for technical artists: Key toolsets and workflows
This Unity 2021 LTS edition compiles detailed summaries of all Unity systems, features, and workflows for experienced technical artists who want to expand their skill set.
Technical e-books for programmers
- Ultimate guide to profiling Unity games
- Create a C# code style guide
- Optimize your game performance for mobile
- Unity gamedev field guide
- Optimize your console and PC game performance
- Increase productivity with Unity 2020 LTS
- Version control and project organization best practices for game developers
- Level up your programming with game programming patterns
Technical e-books for artists and designers
- User interface design and implementation in Unity
- The definitive guide to creating advanced visual effects in Unity
- The definitive guide to lighting in the High Definition Render Pipeline (HDRP) Unity 2021 LTS
- The definitive guide to lighting in the High Definition Render Pipeline (HDRP) Unity 2020 LTS
- 2D game art, animation, and lighting for artists
- Introduction to the Universal Render Pipeline for advanced Unity creators
- The Unity game designer playbook
- Unity for technical artists: Key toolsets and workflows (Unity 2020 LTS edition)
- Unity for technical artists: Key toolsets and workflows (Unity 2021 LTS edition)