

Whether you work in games, film and entertainment, architecture, or any other industry that uses 2D or 3D real-time technology, the Unity 2020.1 release has something for you.
The first release of the 2020 TECH cycle delivers better workflows and performance for artists, designers and programmers.
Get all the details on what Unity 2020.1 offers you below, as well as resources to get you started.

Unity 2020.1 includes several new features and improvements to Unity’s proven artist tools, making workflows even more efficient for a wide range of use cases. You’ll find 2D enhancements and animation updates, while Cinemachine is now a Verified package.

Get more accurate performance data in a clearer way with our improved profiling tools. Improve your coding workflow and productivity with the new scripting and testing features.

We improved the Editor and workflows to make you even more productive. With more ways to customize your workflows, you’ll have fewer interruptions so you can stay in the flow. A new user interface for Package Manager creates a clearer distinction between Preview and Verified packages.

Whether you’re building experiences for augmented or virtual reality, mobile, web, desktop or console platforms, we have new features and enhancements to make the development process even smoother.

This release brings further stabilization and new features for technical artists and graphics programmers working in Unity. This includes Camera Stacking in Universal Render Pipeline as well as lighting updates, such as lightmapping optimizations.

If you want to lock in your production on a specific version of Unity for maximum stability, we recommend you use a Long-Term Support (LTS) version of Unity. Unity 2019.4 LTS, our latest LTS release, has the same feature set as Unity 2019.3 and is available now.
The LTS release doesn’t have any new features, API changes or enhancements. It is simply a continuation of the 2019 TECH stream and will receive continued support for the next two years in the form of biweekly updates with bug fixes.

With more new features being continuously distributed as packages, we’re changing our release cycle: core updates come in two TECH stream releases in 2020, followed by the LTS release in early 2021. The full release of 2020.2 is scheduled for fall 2020. We’ll continue to ship minor updates with bug fixes just as we have since the introduction of the LTS in 2017.
