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Art & Design Solutions
Creative tools for artists and designers
Discover powerful artist tools to optimize your workflows and design immersive experiences.
Unity for artists and designers
Scene from I am Fish
Creative control with powerful tools

Unleash your imagination with Unity’s powerful artist-friendly solutions. Tap into greater flexibility with tools specifically designed to help you work faster, in real-time.

Neon shot
Build immersive experiences

From worldbuilding, level art, animation, and cinematics to powerful rendering and visual effects, Unity tools can help you bring your vision to life.

Screenshot from Harold Halibut
In-context creation and iteration

Speed up your workflow by working in-context. See results live as you work to power faster iteration and better design decisions.

Overcooked interface in Unity editor
Stay in the flow

Unity works seamlessly with your favorite creation software, minimizing the interruptions of moving between tools to help you and your team work more efficiently.

Forest scene
Faster worldbuilding and level design

Unity tools help creators prototype worlds and design levels quickly.

Probuilder is a unique hybrid of 3D modeling and level-design tools that’s optimized for simple geometry but also enables detailed editing and UV unwrapping.

Paired with Polybrush, you can blend textures, colors, sculpt meshes, and scatter objects directly in the Editor. The Terrain Tools package features new sculpting brushes to bridge, clone, noise, terrace, and twist Terrain to shape incredible environments.

UI Toolkit in Unity Editor
Design engaging user interfaces

UI Toolkit is a collection of features, resources, and tools for developing user interfaces and Editor extensions. In the 2021 LTS and newer, it supports creating and debugging runtime UI for games and applications, with an intuitive workflow that helps artists and designers get started faster.

Visual scripting with 3D model
Develop interactions visually

Visual scripting in Unity empowers creators to develop gameplay mechanics or interaction logic with an intuitive graph-based system instead of writing code.

Whether you’re an artist, designer, or programmer, visual scripting can help you accelerate your prototyping and iteration processes. You can also make custom nodes to streamline collaboration among your team, regardless of individuals’ programming knowledge.

As of Unity 2021 LTS and newer, visual scripting is available automatically within the Editor.

Produce beautiful cinematics without code
Produce beautiful cinematics without code

Cinemachine is a toolset for adding smart, codeless cameras that can understand subjects of interest and photography rules. This helps you shoot perfectly composed content that adapts dynamically in real-time.

Timeline enables you to create and iterate rapidly on gorgeous cinematic content and cutscenes. Now in the LTS, Sequences provides straightforward workflows for creating and organizing all the elements of a cinematic

These three systems are flexible and extensible, allowing you to add custom controls that support advanced workflows. Light Anchors and Light Layers enable fine-tuned and accelerated shot-based lighting, and you can use our Virtual Camera companion app to shoot live with your iPhone or iPad.

Pig character with animation rig skeleton
Edit animations directly in a Scene at runtime

Animation Rigging offers riggers and technical animators tools to create control rigs for animating characters directly in Unity. This package allows you to review animations in-context and make adjustments on the fly at runtime. In LTS, Animation Rigging is verified and includes bidirectional motion transfer to help you create realistic animations more quickly.

Use our Face Capture companion app to animate faces in real-time from an iPhone or a tablet live linked to the Editor.

Scene with orb and fire swirling around it
Create powerful VFX and shaders

Produce reactive shaders and effects in real-time using Unity’s VFX Graph and Shader Graph. VFX Graph lets you author in-engine with a powerful node-based interface and run large numbers of particles leveraging the GPU power. With Shader Graph, you can author shaders and see the results in real-time. Simply connect nodes visually in a graph network to see your creations and changes instantly.

3D rendered Lego model
Render with quality and flexibility

Achieve both realistic and stylized graphics using Unity’s High Definition Render Pipeline (HDRP) and Universal Render Pipeline (URP). These flexible render pipelines provide you with a refined level of control for crafting sharply optimized visuals across a range of platforms, from mobile to desktop and high-end consoles

HDRP is a physically based renderer that uses light units to target PC and consoles and desktop VR. It provides off-the-shelf advanced materials, lights, clouds, volumetrics, real-time ray tracing, and artist controls to achieve high-definition visuals. Use HDRP for AAA-quality games, product configurators, architectural applications, film, and other projects that require high-fidelity graphics.

URP provides optimized graphics performance on a broad range of platforms, including VR. URP offers artist-friendly workflows to help you create optimized graphics across a range of platforms, from mobile to high-end consoles and PCs.

Realistic car made with Unity
Create beautiful, immersive lighting

From Global Illumination (GI) to high-quality shadows, Unity offers techniques that simulate the intricate behavior of light and materials in your 3D worlds. Enjoy the flexibility of real-time or precomputed (baked) lighting, or even combine both to achieve optimal performance and visual quality across all platforms.

"ProBuilder aids our designers in prototyping ship layouts and gameplay props, crucial for precise object dimensions in our game. It enables rapid iteration on rough blockouts to finalize object sizes before requesting Art for the final mesh, streamlining our artists' greybox pipeline."
“Unity’s unobtrusive blackbox approach, together with recent additions like the Scriptable Render Pipeline and the ability to do native plug-ins, gives us the flexibility to do what we need.”
“Unity empowers our designers, making them much more effective members of the team. If a designer wants to turn off a behavior, it’s just a tick box instead of rewriting a lot of code – it’s 10 seconds instead of 30 minutes.”
“Unity still remains a flexible and versatile engine, which allows us as a studio to work on a wide range of games and multiple platforms. It also allows the whole team to collaborate in the development process.”
ANDY GREEN / BOSSA STUDIOSSenior Technical Artist
New resources
Unity 2021 LTS art
Unity 2021 LTS for artists and designers

Discover the latest artist workflows and tools that enable faster iteration and greater flexibility for an empowered game creation experience.

Deep Dive into I Am Fish
A deep dive into I Am Fish

Discover how Unity’s artist-friendly tools and HDRP pipeline enabled Bossa Studios’s highest-fidelity game ever, I Am Fish.

Introducing Unity’s latest sample game, Gigaya
Unity’s latest sample game, Gigaya

Introducing Gigaya, an upcoming playable sample game in URP that will inspire your creativity and help you level up your Unity skills.

More art and design solutions
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Plastic SCM

Collaborate more efficiently with a performant, easy-to-use version control system (VCS) made for programmers, artists, and designers.

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SpeedTree provides Unity developers real-time wind effects, dynamic LODs, and a growing model library to build dynamic environments.

Frequently asked questions

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