Unity 2022 LTS for artists

Discover the latest artist tools and workflows to power your game creation.

Fuel your ambitions

Unity 2022 LTS delivers new features and improvements to help optimize artists’ creative workflows. Build immersive experiences more quickly, customize your Editor setup for greater efficiency, and craft and scale performant graphics with powerful rendering solutions supported by an ecosystem of tools.

LTS for Artists

Features
UI Toolkit and browser window

Customize your Editor with UI Toolkit

UI Toolkit is a collection of features and tools to develop user interfaces and Editor extensions for greater efficiency.

Access better separation of concerns, more flexible layouts, and advanced stylings to create superior UI experiences. Generate default inspectors using UI Toolkit to simplify the use of Property Drawers.

Vector Drawing API has a 5x performance gain, gradients rendering, and the ability to build instructions outside the UI render loop. Find new support for background tiling, emojis in TextMeshPro, a newly verified Localization package, and over 200 bugs fixed.

Discover UI Toolkit
HDRP Water Environment

Create high-definition natural environments

Enrich your environments and high-fidelity worlds with High Definition Pipeline (HDRP).

Produce realistic skies with Cloud layers’s improved atmospheric lighting, and seamlessly blend between weather conditions with Volumetric Clouds. Create advanced procedural fog and volumetric effects such as ground fog effects, custom clouds, aurora borealis, sand storms, and smoke with Volumetric Materials in Shader Graph.

Add water surfaces like oceans, pools, and rivers with the new Water System, which gives you greater control over a physically based water lighting model, as well as simulation.

You can record photoreal frames for cinematics or beauty shots faster with the HDRP Path Tracer thanks to the new NVIDIA Optix™ and Intel® Open Image denoisers, as well as accessing improved visual fidelity with adaptive sampling when lighting a prop from an HDRI.

What’s new in HDRP

Boosting 2D art creation

The Sprite Library Editor now provides a more efficient way to manage Sprite Libraries, with improved performance for larger sets of content. Sprite Atlas now works in the Editor, allowing users to experience the benefits of atlassing sprites without entering Play mode or making a build.

Blending Modes are now available in Shader Graph 2D master stacks in URP for Lit, Unlit, and Custom Lit, providing more options for creating unique visual effects.

Rigidbody2D and Collider2D now allow for per-object overrides to the Layer Collision Matrix, improving control over collision behavior in 2D physics simulations.

Aseprite Importer enables you to quickly bring in Aseprite’s .ase and .aseprite files into Unity, accelerating your 2D workflows for pixel art games.

See more about 2D tools
2022 LTS URP

Enhance lighting and visuals for any device

Create and scale your graphics with a high degree of extensibility and customization using Universal Render Pipeline (URP).

Forward+ Rendering significantly increases the overall number of lights that can be used in rendering a frame. Rendering Layers allow you to filter and configure how different objects get rendered and are affected by various rendering options. You can add extra texture with Decal Layers to manage how different objects are affected by different Decal Projectors in a scene.

Experience improved graphics quality with Temporal Anti-aliasing (TAA), which reduces aliasing problems such as pixelated and flickering edges for optimized performance. Level Of Detail (LOD) cross-fade provides a smoother transition blending between the current mesh LOD and the next LOD based on the object’s distance from the camera.

What’s new in URP
6-way lighting workflow

Build advanced visual effects

Produce powerful, high-fidelity, richly detailed visual effects with VFX Graph.

Create and render reusable smoke, dust, and explosion effects with new levels of visual fidelity using 6-Way lighting, a complete end-to-end workflow (from DCC to Unity) to bake and render lightmaps so you can relight the same effect in different conditions.

Our new VFX Graph Timeline integration drastically improves complex VFX authoring workflows. It allows you to use Timeline to precisely place and edit VFX events, sequence multiple effects, synchronize FX with animations, and scrub back and forth frame by frame on the timeline for fine-grained control.

You can now dynamically enable and disable blocks in graphs using a Boolean Port for greater flexibility and performance when creating configurable uber effects. Effect Instancing allows you to reuse the same VFX assets multiple times with lower CPU overhead.

Material Variants

Performance and extensibility

Manage complex material libraries with Material Variants, which enable you to reuse and refine your management of materials that share most but not all surface properties.

Create Custom Post Process, Custom Passes, and Custom textures using Shader Graph with the new full screen master node, available for both HDRP and URP.

Finally, significant improvements have been made to Shader Variant Prefiltering, reducing shader build times and runtime memory usage for projects created with Unity’s Scriptable Render Pipelines.

Resources

Introducing Unity 2022 LTS

Unity 2022 LTS boosts your productivity and unlocks creativity so you can create connected, immersive, and high-performance games that maximize device capabilities.

Unity 2022 Roadmap

Learn what’s new in Unity’s 2022 LTS and 2023 Tech Stream releases.

Unity 2022 LTS for programmers

Updates and iteration speedups help you optimize your games while making better use of your coding time.

Upskill with expert e-books

Access this series of how-to articles, e-books, and other resources – written for creators, by creators – with actionable tips and best practices to help you achieve more in less time.

Download Unity 2022 LTS

Get Unity 2022 LTS from the Unity Hub. If you’re a new professional user, start by getting a Unity Pro license from your team or the Unity Store.

Frequently asked questions

What’s an LTS release?

Unity Long Term Support (LTS) is the release for creators who value maximum stability and support for their next project. This is our default release, and it’s primarily recommended for creators past the preproduction phase of development who are about to lock in production on a specific version of Unity. Learn more about our different releases here.

What version do you recommend for my project?

If you are in production or want to upgrade a live project, we recommend the latest LTS release. If you want to use the latest Unity features and are just getting started with production, the Tech Stream is recommended. Learn more about our different releases here.

What is a Tech Stream release?

The Tech Stream release is for creators who value exploring in-progress features to stay on the cutting edge for their next project. This version is primarily recommended for the preproduction, discovery, and prototyping phases of development. Learn more about our different releases here.

How often is Unity 2022 LTS updated?

The 2022 LTS releases will receive biweekly fixes until mid-2024, then monthly updates until mid-2025.

What has changed from Unity 2022.2 to Unity 2022 LTS?

The LTS releases do not include any new features or breaking API changes, only fixes and non-breaking improvements.

Where can I get a free trial of Unity Pro?

Try the world’s most popular real-time 3D platform for 30 days, free. Unity Pro gives you premier access; start your free trial here today.

We use cookies to ensure that we give you the best experience on our website. Visit our cookie policy page for more information.

Got it