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SpeedTree

Bring your environments to life with the power of procedural modeling, flexible art tools, and a living asset library.

SpeedTree Indie

  • Modeler
  • Library Add-on Optional
  • Internet Access Required
  • All Games and Cinema Exports

Funding | Revenue Under 100k

$19/ Monthly

Buy now

SpeedTree Pro

  • Modeler
  • Library Add-on Optional
  • Internet Access Required
  • All Games and Cinema Exports

Funding | Revenue Under 1 million

$899 / yearly

Buy now

SpeedTree Library

  • Available as an Add-on
  • Year long subscription
  • Games or Cinema

Funding | Revenue Under 1 million

SpeedTree Enterprise

  • Modeler
  • Runtime SDK
  • Games + Cinema Library options
  • Node-locked or Floating
  • All Games and Cinema Exports.

Funding | Revenue Over 1 million

The ultimate vegetation software
What is SpeedTree?

The ultimate vegetation software

SpeedTree is the industry-standard vegetation toolkit for projects of any size and style, used in both games and film. Create and customize vegetation models with procedural generators and manual art tools in the SpeedTree Modeler.

Find the assets you need

SpeedTree Library

Build out your environments with production-ready assets that suit your production style, timeframe, and budget. Our Games and Cinema libraries contain adaptable asset files that randomize, adjust seasons and are set with wind animations with a full set of 8k resolution PBR textures.

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SDK and Export pipeline

Scale your environment

Export your work to most dcc applications and game engines.

The Runtime SDK supports all major platforms, including PC, console, mobile, and VR.

Take your trees to the next level with a fully scriptable Runtime SDK. Tackle complex wind, advanced lighting, and large-scale forest management without worrying about your pipeline.


“SpeedTree is an incredibly versatile and constantly updated software that allows our artists to create extraordinarily realistic vegetation, significantly enhancing the visual aspect and immersion in our video games.”
CARMINE NAPOLITANO / MILESTONELead Artist

Key features

Photogrammetry conversion

Build high-performance models with all the beauty and realism of photogrammetry scans. Use the new mesh converter to capture textures, convert trunks to procedural models, and extend scans with SpeedTree geometry.

Intuitive editing

Make fast manual edits with the artist-centered freehand mode. Sculpt, paint, draw, and fine-tune vertices to match your creative visions.

Living assets

Find expertly researched dynamic models in the SpeedTree Library. Each model is fully equipped for infinite randomization, seasonal changes, and wind animations.

Powerful performance

Manage complex wind, LODs, and rendering on a massive scale, in runtime, with the SpeedTree SDK. Next-gen performance and easy integrations are built right in.

Resources

Bringing your environments to life with SpeedTree 10

Bringing your environments to life with SpeedTree 10

Get to know the latest SpeedTree 10 features and leave inspired to unleash your creativity in the Unity Editor to quickly craft optimized, captivating, and immersive environments with SpeedTree.

SpeedTree 10

Discover the latest version of SpeedTree

SpeedTree 10 empowers users to have more creative control when creating both realistic and stylized vegetation for performant, real-time environments.

Japanese Garden

Example game scene: Japanese Garden

See how SpeedTree and URP come together in this stunning game setting, made with Unity.

Frequently asked questions