
SpeedTree Indie
- Modeler
- Library Add-on Optional
- Internet Access Required
- All Games and Cinema Exports
Funding | Revenue Under 100k
$19/ Monthly
SpeedTree Pro
- Modeler
- Library Add-on Optional
- Internet Access Required
- All Games and Cinema Exports
Funding | Revenue Under 1 million
$899 / yearly
SpeedTree Library
- Available as an Add-on
- Year long subscription
- Games or Cinema
Funding | Revenue Under 1 million
$999
SpeedTree Enterprise
- Modeler
- Runtime SDK
- Games + Cinema Library options
- Node-locked or Floating
- All Games and Cinema Exports.
Funding | Revenue Over 1 million
Custom

SpeedTree Library
Build out your environments with production-ready assets that suit your production style, timeframe, and budget. Our Games and Cinema libraries contain adaptable asset files that randomize, adjust seasons and are set with wind animations with a full set of 8k resolution PBR textures.

Scale your environment
Export your work to most dcc applications and game engines.
The Runtime SDK supports all major platforms, including PC, console, mobile, and VR.
Take your trees to the next level with a fully scriptable Runtime SDK. Tackle complex wind, advanced lighting, and large-scale forest management without worrying about your pipeline.
Key features
Photogrammetry conversion
Intuitive editing
Living assets
Powerful performance
Resources

Bringing your environments to life with SpeedTree 10
Get to know the latest SpeedTree 10 features and leave inspired to unleash your creativity in the Unity Editor to quickly craft optimized, captivating, and immersive environments with SpeedTree.

Discover the latest version of SpeedTree
SpeedTree 10 empowers users to have more creative control when creating both realistic and stylized vegetation for performant, real-time environments.


