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SpeedTree

Bring your environments to life with the power of procedural modeling, flexible art tools, and a living asset library.
SpeedTree

SpeedTree Indie

  • Modeler
  • Library Add-on Optional
  • Internet Access Required
  • All Games and Cinema Exports

Funding | Revenue under 100k

$19.00 / Monthly

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SpeedTree

SpeedTree Pro

  • Modeler
  • Library Add-on Optional
  • Internet Access Required
  • All Games and Cinema Exports

Funding | Revenue under 1 million

$899.00 / Yearly

Buy now
SpeedTree

SpeedTree Library

  • Available as an Add-on
  • Year long subscription
  • Games or Cinema

Funding | Revenue under 1 million

SpeedTree

SpeedTree Enterprise

  • Modeler
  • Runtime SDK
  • Games + Cinema Library options
  • Node-locked or Floating
  • All Games and Cinema Exports.

Funding | Revenue over 1 million

The ultimate vegetation software
What is SpeedTree?

The ultimate vegetation software

SpeedTree is the industry-standard vegetation toolkit for projects of any size and style, used in both games and film. Create and customize vegetation models with procedural generators and manual art tools in the SpeedTree Modeler.

Find the assets you need

SpeedTree Library

Build out your environments with production-ready assets that suit your production style, timeframe, and budget. Our Games and Cinema libraries contain adaptable asset files that randomize, adjust seasons and are set with wind animations with a full set of 8k resolution PBR textures.

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SDK and Export pipeline

Scale your environment

SpeedTree exports to most dcc applications and game engines.

The Runtime SDK supports all major platforms, including PC, console, mobile, and VR.


“SpeedTree is an incredibly versatile and constantly updated software that allows our artists to create extraordinarily realistic vegetation, significantly enhancing the visual aspect and immersion in our video games.”
CARMINE NAPOLITANO / MILESTONELead Artist

SpeedTree 10 Benefits

Creative Control

SpeedTrees quick building style with procedural edits allow full control of the tree shape while allowing for non- destructable fine tuning. Tools like the Cutout Editor allow for faster 2d texture assembly.

Enhanced realism

Built in procedural features such as physics-based vines, shape control and real time trimming have been added to help mimic real life.

Versatile Pipelines

Advanced mesh rigging with an all new Spine tool allows instant setup for static meshes, letting you set movement, bones and manipulations.

Resources

Bringing your environments to life with SpeedTree 10

Bringing your environments to life with SpeedTree 10

Get to know the latest SpeedTree 10 features and leave inspired to unleash your creativity in the Unity Editor to quickly craft optimized, captivating, and immersive environments with SpeedTree.

SpeedTree 10

Discover the latest version of SpeedTree

SpeedTree 10 empowers users to have more creative control when creating both realistic and stylized vegetation for performant, real-time environments.

Japanese Garden

Example game scene: Japanese Garden

See how SpeedTree and URP come together in this stunning game setting, made with Unity.

Frequently asked questions