Showcase your job-ready Unity skills by earning an industry-recognized credential and start on a path to a career in 2D and 3D digital artistry.

Start your career as a Unity artist

Showcase your mastery of core Unity skills and concepts to obtain your first professional role as a Unity 2D and 3D artist.

Highlight to employers that you’re ready to start a job as a Junior Developer, Junior Artist, Lighting and Technical Artist, Content Designer, or Quality Assurance Tester.


  • 2-3 semesters of post-secondary Unity classwork or equivalent independent study
  • Portfolio containing a diverse range of completed Unity projects 
  • Capable of installing and configuring Unity software
  • Understand digital art and fine art theory
  • Understand 3D modeling and associated file types

Exam details

The exam is based on Unity 2019 LTS and is available in the following languages:

  • English
  • Japanese (coming Fall 2021)
  • Korean (coming Fall 2021)
  • Chinese - Simplified & Traditional (coming Summer 2021)

What’s on the exam?

You can expect to see questions covering these tasks:

Asset Management
  • Import and adjust Import Settings on assets including but not limited to assets such as rigged objects, tangents, associated textures, and target/blend shapes
  • Modify assets using the Inspector including but not limited to scripted Components, animation, and materials 
  • Import and configure assets from the Unity Asset Store and/or custom packages
  • Utilize the Sprite Editor, Tilemaps, Unity UI, and UI Elements, 
  • Utilize Animator functions including states, parameters, transitions, and blend trees
  • Utilize Level of Detail (LOD)
  • Given a scenario, optimize scene art assets for different build targets including standalone, mobile and web
Lighting, Cameras, Materials and Effects
  • Create and edit materials including but not limited to different shaders such as different components of the Shader Graph
  • Identify advanced lighting including but not limited to soft shadow width, bias, flares, halos, occlusion layers, and light shapes
  • Given a scenario, determine the appropriate lighting techniques including global illumination, light mapping, baking, reflection probe, and light probe
  • Create, modify, and optimize particles and post-processing effects
  • Utilize multiple cameras including but not limited to split-screen gaming, maps, map overlays, etc.
  • Given a scenario, determine the appropriate scriptable rendering pipeline that should be used including but not limited to URP and HDRP
Scene Content Design
  • Create and implement assets using built-in 2D and 3D game objects as well as ProBuilder
  • Create finished-level art using terrain function, finished models, and colliders

Learn and practice

You can prepare to pass this certification with the following:


Supplement your school’s curriculum or begin independent study with free, on-demand courses on Unity Learn and check back in July 2021 for our official courseware.


Prepare for your exam with an official practice test to help you understand the types of questions you’ll encounter and increase your confidence on test day.

Get certified

Start on the road to a career within the real-time 3D development ecosystem by getting Unity Certified.

Explore Certifications

Find the right certification to meet your needs. Check out Unity’s full suite of Certifications across four difficulty levels and specialization tracks ranging from Programmer to Artist.

High school and Unity beginners

These entry-level certifications validate your foundational skills in Unity and ability to create interactive, real-time 3D experiences.

Post-secondary and aspiring professionals

Stand out from the crowd with a certification designed for creators with a portfolio of Unity projects ready to apply for their first professional Unity role.

2–4 years of Unity work experience

Continue growing your skills with a certification that highlights your readiness for your next professional challenge.

5+ years of Unity work experience

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