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FAQ - Asset Transformer Licensing System Migration

Unity is transitioning Asset Transformer (formerly Pixyz) products from the legacy licensing system to Unity's standard Licensing System to simplify your experience and align with the broader Unity ecosystem.

General Questions

When will this migration take effect?

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Which products are affected by this migration?

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Why is Unity making this change?

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Why did I receive advance notice?

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Licensing changes

What licensing system is currently used?

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What will replace the current system?

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Will my current license continue to work?

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When will my license migrate to the new system?

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Product-specific changes

What are the new SKU options for Asset Transformer Studio?

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What are the new SKU options for Asset Transformer SDK?

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What happens to online trials for Studio?

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Transition process

What if I need more time to prepare for the migration?

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Will there be a period where both systems work?

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How will the migration affect air-gapped environments?

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What will the new license installation process look like?

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Support and assistance

Who should I contact if I have questions about the migration?

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Will Unity provide migration assistance?

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What if Unity licensing prevents my usage at renewal?

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Technical details

How will floating licenses work with the Unity system?

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How will auto-renewal work?

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What about seat assignment and management?

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Will pricing change with the new licensing system?

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