MiddleVR supports any type of complex multi-display graphics systems. MiddleVR is compatible with immersive environments such as cave automatic virtual environments (CAVEs) and powerwalls, including curved screens requiring dynamic warping and blending. MiddleVR is also compatible with virtual stages for virtual production.
Flexible and intuitive
MiddleVR’s simple configuration tool allows you to easily configure any kind of graphics system, including the setup of 3D trackers and auto-detection of cluster nodes.
Work with Direct3D 11 and 12, Universal Render Pipeline and High Definition Render Pipeline, and debug directly from the Unity Editor.
Easy to set up, configure and use in Unity, with support offered for remote installation
Used widely across architecture, manufacturing, training, and media and entertainment industries