UNITY FOR GAMES

Game development for console platforms

Developing for consoles is a complex challenge for any studio. Unity enables developers across all stages of game development to bring their games to Nintendo Switch™, PlayStation®, and Xbox® platforms successfully.

Nintendo Switch is a trademark of Nintendo.

The 2024 Unity Gaming Report is here. Get data-backed trends and insights from top studios like Niantic, SYBO, Resolution Games, and more. See the report

Get started with Unity for console development

Your complete professional solution to create, launch, and operate successful console games.

Success starts at concept
Multiplatform from the start

Success starts at concept. Think about building for console platforms before you begin development.

Focus on shipping quality games
Focus on shipping quality games

Unity’s industry-leading solutions enable teams to become more agile and create more quickly to launch quality games on time.

New to console development
New to console video game development?

Start with resources to help you gain approval with platform holders and get started on developing your game.

Console games with Unity

Unity for games

Why develop a console game with Unity?

Through day one integrations and platform optimizations, Unity offers professional game developers tools and resources to reach gamers across the most popular consoles.

Unity console game success stories

Learn about successful games that were created with Unity.

Brilliant, breathtaking games created with Unity

Creators of all kinds are using Unity to bring their games to life across multiple console platforms. Check out some of the stunning player experiences powered by Unity.

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Creating with textureless art

Tomas Sala is the solo creator behind The Falconeer, a multiplatform title made with Unity. Join Tomas as he explains how he achieved beautiful game art and an open world of wonder with carefully handcrafted geometry and highly technical shaders.

Watch now
DARQ

Publishing your game to multiple platforms

Wlad Marhulets is the creator of the award-winning DARQ, a horror action-adventure puzzle game that takes place in the middle of a lucid nightmare. Marhulets is a multitalented solo developer who has brought his first title to PC, Xbox One, Xbox Series X|S, PlayStation 4, PlayStation 5, and Nintendo Switch.

Discover what Marhulets has to say about his experience in scaling for multiple platforms.

Read more

Resources

How Ori landed on more platforms

This case study of Ori: Will of the Wisps reveals how Unity helped a small studio create and launch on multiple console platforms. From powering greater platform reach to unparalleled extensibility, Unity enabled Moon Studios to access more players.

Five mistakes to avoid when bringing your game to Nintendo Switch

Download this free e-book to discover battle-tested tips to help you bring your console games to the Nintendo Switch.

Games Focus: Reach more players over multiple platforms and form factors

This blog post in our Games Focus series covers the status, upcoming release plans, and future vision for tools and workflows to help you take your game to more platforms.

Zhenzhong Yi, Technical Director, MiHoYo

“Unity’s versatile engine is great for cross-platform development. It offers extensive multiplatform support, and is clear and concise in terms of flexibility on the application level, as well as its lower-layer architecture. This accelerated our development.”

Zhenzhong Yi, Technical Director, MiHoYo
Gennadiy Korol, Technical Director, Moon Studios

“Unity’s value for multiplatform development is incredible, a huge benefit. It’s the difference between expanding to a new platform or not.”

Gennadiy Korol, Technical Director, Moon Studios

Console game development starts here

Unity is more than an engine. We’re here for you from concept to commercialization, with a quality-focused suite of professional creation tools and operational services that help you succeed on Nintendo Switch, PlayStation, and Xbox.

Frequently asked questions

How can I create a game for other platforms?

Unity supports development for multiple platforms. Visit these platform links to learn more: Mobile, Desktop, or AR/VR.

What do I need to begin development on console platforms?

Before gaining access to the build modules, you have to apply for developer status and require approval from each of the platform holders in order to develop for their platforms. Additionally, an active Unity Pro subscription (or with a Preferred Platform license key provided by the respective platform holder) is required for development on these closed platforms.

Can I build and deploy to closed platforms (like Nintendo, PlayStation, or Xbox) with Unity Pro?

Yes, you can build and deploy to closed platforms such as Nintendo Switch™, PlayStation®, Xbox®, and Google Stadia with an active Unity Pro subscription (or with a Preferred Platform license key provided by the respective platform holder).

You will also require approval from each platform holder in order to develop for their platforms. Check out each of the platform pages for their respective developer registration for more information.

How much does a Unity Pro license cost?

Unity Pro annual prepaid pricing is $2,040 per year, and annual monthly paid plans are $185 per month. Please see the Unity Store for products and purchasing information.

Do I and/or my team own the content I/we create with Unity Pro?

Yes. You fully own the content you create with Unity, even if you cancel your subscription.

What is the difference between Unity Pro and Unity Enterprise?

Designed to help larger teams with ambitious goals be successful, Unity Enterprise delivers Unity Pro software licenses and benefits plus much more: technical support, learning benefits, additional build capacity, and an assigned Customer Success Manager.

What is included with a Unity Pro license?

New and existing plans will include Unity Mars, as well as Havok Physics for Unity with the release of Unity 2022.2. Check out the full list of Unity Pro benefits.

*based on internal Unity estimates

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