Supercharge your workflow with user-friendly features
Odin comes packed with features like the Static Inspector, Input Validation, Odin Editor Windows, and many more. The open source Odin Serializer lets you expand Unity’s serialization capabilities when you need polymorphic object structures, or want to serialize and deserialize data at runtime.

More than 100 attributes
With Odin’s 100+ high-quality attributes you can create powerful and user-friendly editors with little to no effort. You can even make editor windows using just attributes.
Odin Inspector is ready to use immediately after installing. There is no need to perform any tedious setup to start improving your editors.

Custom editor windows
Making editor windows can go a long way in streamlining the production workflow of a project. However, it can be difficult to maintain them as the project changes.
With Odin you can inherit from a single class and gain access to the powerful Odin drawing system in its entirety. No more worrying about how your windows are drawn.
Learn how Odin can simplify gamedev
Why do you need Odin?
What does Odin Inspector do exactly? What does it really do? Why do you need it for your project? Those questions and more are answered in this video.
What is the Odin Project Validator?
Learn to easily scan your project for warnings and errors, and navigate quickly and easily through all issues to fix them inline right in the validator.
Odin every day
It’s not just for large projects or fancy editor windows. Even on simple small scripts, Odin can make your code easier to use. Discover some common uses for Odin Inspector.
Frequently asked questions
Odin Inspector is sold as a per-seat license, meaning you need a license for every person working with the Unity Editor on a project that includes Odin. This includes artists who work within Unity, even if they do not directly interact with tools built with Odin Inspector. Build farm servers and virtual machines (VMs) running Odin do not require extra seats.
If you cancel your subscription, you will stop receiving future updates for Odin after the paid-for year has passed, but you will still be able to download and use older versions of Odin that you had access to via your subscription; this includes older versions of add-ons included with your subscription.
With the Odin Personal license, you will receive all future updates to the base Odin Inspector product forever. With the Odin Enterprise license, you will continue receiving new updates as long as your subscription is active.
Yes, the Project Validator add-on comes with full source code access. Nothing is precompiled into DLL files, which means you have full control and can even manually expand the tool if you want to.
Priority support happens through the Enterprise Support channel on Odin’s Discord server. To access it, you will need to first join the Discord server and then register your Discord user in the account settings on the Odin website. Doing so will automatically grant you access to the Discord priority support channel, and you’ll be able to access it immediately.
It also automatically applies to everyone you’ve assigned your Odin Enterprise licenses to within your team.
To avoid duplicate systems, priority support tickets are associated with Odin’s Teams feature. To use a ticket, assign the priority support ticket license to either an existing or a new team. That grants access to the team support page where anyone on the team can view and submit priority tickets.
If you or your organization has received revenue or funding of $200,000 USD or more in the last 12 months, you need to use an Odin Enterprise license.
Both editions feature the same Odin Inspector. However, the Odin Enterprise license includes Odin Source Code, the Odin Project Validator and all future plug-ins. Odin Enterprise license holders also receive a higher level of support and can add extra support services as needed.