Developing for Xbox®

Create, launch, and operate your game with the leading game development platform for Xbox.

Create with Unity for Xbox

Xbox Development
Develop for Xbox

Development for Xbox One and Xbox Series X|S platforms starts with registering with the platform holder.

Tap a powerful creation tool set

Advanced technologies like the High Definition Render Pipeline (HDRP) offer first-in-class features and tools to take your game to the next level.

Xbox Multiplayer
Find multiplayer solutions

Build, scale, and operate your game with cloud-enabled tools, services, and infrastructure.

Unity expert consulting
Access Unity expert consulting

No one knows Unity better than our professional services team. When you need to, you can leverage porting and optimization expertise from Unity software engineers to ensure that you’ll ship the best Xbox game possible.

Success stories
The Falconeer

The Falconeer: Xbox Series X|S Launch

Listen to an exclusive interview with solo developer Tomas Sala on Go Behind the Game with Unity’s own Mike Geig. Sala shares about his journey bringing The Falconeer to Xbox Series X|S on the platform’s launch day. Follow that with a Tech Talk from Tomas to deep dive into how he created this utterly unique and original game with textureless art.

Learn more
Battletoads for Xbox

Battletoads reaches a major milestone

Battletoads, the reboot of the classic side-scroller, stomped its way onto the Xbox One last year and hit over 1 million players quickly after launch. Learn how Dlala Studios overcame the challenges of bringing back a beloved game for a whole new generation of players.

Read more
Unity Indie Hub

Discover more success stories

Looking for more guides, resources, and updates from Unity? Our new hub gathers great content to help indie developers, from preproduction to LiveOps.

Check out the Indie Hub

Ready to get started?

From workflow and integration to training and support, we can help you bring your game to Xbox.

Frequently asked questions

How much does a Unity Pro license cost?

Unity Pro costs $150/month or $1,800/year, and this includes one seat. Please see our store for all product and purchasing information.

How do I start creating for Xbox?

An active Unity Pro subscription (or a Preferred Platform license key provided by the respective platform holder) is required for access to these specific build modules via developer platform forums. Register here to become an Xbox Developer.

Can I build and deploy to closed platforms (like Nintendo, PlayStation, or Xbox) with Unity Pro?

Yes, you can build and deploy to closed platforms such as Nintendo Switch, Sony PlayStation, Google Stadia, and Microsoft Xbox with an active Unity Pro subscription (or with a Preferred Platform license key provided by the respective platform holder).

You will also require approval from each platform holder in order to develop for their platforms. Check out the Xbox registration page for more information.

How do I access the console builds for Xbox?

Before gaining access to the build modules, you have to apply for developer status and require approval from Xbox in order to develop for their platforms.

Where can I read the release notes for Unity?

The release notes for Unity are here.

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