This session from Unite Copenhagen walks you through the steps of prototyping, building, and polishing a mobile app while showcasing the Unity features built to streamline each development phase.
Powerful creation tools for any skill level
We believe that mobile development should be accessible to all creators. Unity builds features and tools for mobile that are straightforward to help beginners get started, yet customizable to let advanced users realize their vision.
Tools to bring your creative vision to life
Device Simulator
Preview the experience you’re creating directly in the Editor. With the Device Simulator, you no longer need to build to a device to preview behaviors or review how your experience will look on your target mobile devices.
Universal Render Pipeline
The Universal Render Pipeline (formerly the Lightweight Render Pipeline) is a single-pass, forward-rendering pipeline that uses very few draw calls. It’s optimized for high performance, especially on low-end hardware like phones and tablets and for performance-hungry applications like XR.
Use Unity as a Library
Insert features powered by Unity, such as augmented reality (AR), 3D/2D real-time rendering, 2D mini-games, and more, directly into your native mobile apps. Instead of rebuilding your app to add Unity functionality, you can unlock the full power of Unity’s offerings by embedding into what you’ve already created.

On-demand rendering
Control the rendering loop independently from other subsystems. On-demand rendering gives you more control to lower power consumption and prevent thermal CPU throttling.
AR Foundation
This framework purpose-built for AR development allows you to develop your app once, then deploy it across multiple mobile and wearable AR devices. It includes core features from each platform, as well as unique Unity features such as photorealistic rendering, physics, device optimizations, and more.
Addressable Asset System
This advanced system streamlines developing, building, and loading game content. By loading assets by “address,” it easily handles asset management overhead and simplifies content pack creation and deployment. It also speeds up iterations, so studios can fine-tune and test their projects more often to produce much higher-quality and better-performing games.
Android Logcat Integration
This utility, compatible with Unity 2019.1, displays log messages coming from Android devices in the Unity Editor, making it easier to debug by controlling and filtering messages right in Unity.
Learn more about Unity for mobile
Mobile Games
Unity Mobile Games Development Platform has everything you need to create device-ready content, then launch and monetize your mobile games.
Unity’s rapid-iteration workflow for mobile apps
Learn how to dramatically reduce iteration time and boost productivity when developing for mobile. This session from Unite Copenhagen walks you through the steps of prototyping, building, and polishing a mobile app to showcase the Unity features designed to streamline each development phase, including the brand-new announced features and enhancements to existing features.
Lessons learned adding AR into IKEA’s native mobile app
IKEA, the world's largest furniture retailer, published a mobile AR app separate from its original mobile experience as an experiment. The new app performed so well that IKEA is now inserting AR directly into its original mobile app.
Learn about best practices for using Unity as a Library from this Unite Copenhagen session with Twnkls-PTC, the agency that created the IKEA Place mobile app.