JOGOS PARA DISPOSITIVOS MÓVEIS

O Unity é usado por mais de 70% dos principais jogos para dispositivos móveis

Junte-se aos milhões de desenvolvedores de jogos para dispositivos móveis do mundo todo que usam o Unity para desenvolver a próxima geração de jogos bem-sucedidos.

Encontre as ferramentas certas para o seu próximo jogo

Mobile Games Ebook
Dê vida à sua visão criativa
CRIE

Unity Pro
Desenvolva o jogo dos seus sonhos e faça dele um grande sucesso.

Asset Store
Acelere o desenvolvimento de jogos com ferramentas, assets e modelos.

Plastic SCM
Possibilite uma colaboração eficaz entre programadores e artistas.

Multijogador
Hospede e gerencie os servidores de jogos.

Game Backend
A infraestrutura gerenciada para hospedar os dados do seu jogo na nuvem.

 

Monetization Guide
Insights melhores, correções mais rápidas
OTIMIZE

Backtrace Capture, priorize e solucione erros com gerenciamento de travamentos e exceções multiplataforma.

Análises para serviços de jogos da Unity Entenda o desempenho do jogo e os comportamentos dos jogadores.

UI Webinar
Publique ótimas experiências de jogador
LANCE

Cloud Content Delivery Gerencie assets e entregue conteúdo pela nuvem.

Helpshift Aumente o engajamento dos clientes com suporte prioritário para dispositivos móveis dentro do jogo.

Ultimate Profiling Tips
Crie uma atividade comercial de jogos sustentável
MONETIZE

Unity Ads Gere receita e adquira novos jogadores com anúncios dentro do jogo.

Compras no aplicativo Integração simplificada em várias lojas de aplicativos.

Build a mobile hit with Unity

Scale a mobile-first business with a premium or F2P monetization model (ads or IAP).

Subway Surfers

Subway Surfers

Read the case study to learn how SYBO and Unity’s 10-year partnership led Subway Surfers to remain one of the top mobile games.

  • Became the first game to surpass 1 billion downloads on the Google Play Store
  • Installed a million times daily after 10 years
  • Maintains over 100 million monthly average users (MAU)
  • Downloaded over 3 billion times, it’s one of the top mobile games of all time
Tinytouchtales: Card Thief

Tinytouchtales

Learn how Arnold Rauers of Tinytouchtales built his business using Unity and the Unity Asset Store.

  • Launched a successful mobile business with €121K ($131K USD) in annual revenue since 2015
  • Reached 1.1 million yearly downloads across iOS and Android stores
  • Offered games in 15+ languages using Unity TextmeshPro and I2 Localization 
  • Reduced iteration times by prototyping with Unity Asset Store resources
Fantasian, por Mistwalker

Fantasian

Discover how Mistwalker used Unity to optimize a 60-hour JRPG for mobile in this case study.

  • Brought a complex 500 GB masterpiece to a mobile-friendly 4 GB version with automated scripts and tools
  • Reproduced over 150 dioramas using photogrammetry
  • Cut the time spent debugging shaders by up to 66% by following draws in sequence with the Unity Frame Debugger
  • Saved months in 3D modeling and animation by leveraging the Unity Asset Store
Passion Punch Studio

Passion Punch Studio

Learn how Passion Punch Studio reduced their app’s download size with Unity’s Cloud Content Delivery (CCD). 

  • Decreased first-time install size by 70% on Android and iOS
  • Tested multiple content ideas across different platforms using CCD
  • Streamlined content deployment by decreasing error-prone delivery of assets
Expand to a mobile player base

Go multiplatform by growing your audience with a mobile version of your game.

Aruku Immortality

IMMORTALITY

Learn how Sam Barlow’s Half Mermaid team crafted the award-winning IMMORTALITY and expanded to mobile in partnership with Netflix Games.

  • Imported and tagged a 300-page script into a nonlinear interactive experience
  • Optimized and rendered over 200 video thumbnails and transitions using the C# Job System
  • Condensed 10 hours of high-definition video footage and audio into an 11 GB download
  • Nominated for Best Narrative, Best Performance, Best Direction at The Game Awards 2022

Read how IMMORTALITY’s match-cut mechanic was designed in this blog by Sam Barlow.

Crying Suns

Learn how Alt Shift brought their story-rich spacefaring experience to mobile and reached more than one million players.

  • Perform 90% of testing across devices directly in the Unity Editor using custom extensions
  • Reduce game memory footprint from 1.5 GB to 1.1 GB using the Unity Addressable Asset System
  • Minimize launch crunch with built-in Unity Cloud Build CI/CD
  • Preserve Crying Suns’s PC richness on smartphone screens

Leve seu jogo de uma grande ideia para um grande sucesso

Dê vida à sua visão criativa

Crie títulos para dispositivos móveis em diversos estilos visuais e de jogo com o Unity Pro.

Maximize o desempenho em dispositivos móveis

Garanta o desempenho do seu lançamento em todos os dispositivos com o Addressable Asset System e outras ferramentas de otimização.

Projete gráficos escaláveis de alta qualidade

Entregue beleza com velocidade e desempenho em todas as plataformas compatíveis com o Unity por meio do Pipeline de Renderização Universal (URP).

Lance rapidamente e com qualidade

Finalize seu jogo e comece a comercializá-lo rapidamente. Adicione conteúdo rapidamente para manter o engajamento dos jogadores.

Crie uma vez, alcance bilhões

Lance no maior número possível de dispositivos iPhone e Android e lojas de aplicativos para dispositivos móveis e alcance bilhões de jogadores em potencial.

Obtenha insights sobre o comportamento dos jogadores

Entenda a motivação dos jogadores para que você consiga criar experiências personalizadas que os agradem.

Gere receita sustentável com anúncios

Integre anúncios em seu jogo sem comprometer a experiência do jogador.

Backend across devices and platforms
Authentication | Cloud Save | Cloud Code | Economy | Remote Config

Build your live game and iterate as you grow with Unity’s backend tools.

Leve seu jogo para o próximo nível

Mergulhe no seu próximo sucesso para dispositivos móveis hoje mesmo ou fale com a nossa equipe de especialistas para obter ajuda e atingir suas metas mais ambiciosas.

Frequently asked questions

What mobile games are made with Unity?

Over 70% of mobile games are created using the Unity game engine. Just a few of the thousands of mobile games made with Unity include:

Find more made with Unity stories here.

How can I use the Universal Render Pipeline?

You can build a mobile game that runs on a variety of platforms by using the Universal Render Pipeline (URP). This detailed technical e-book walks you through an introduction to URP, including lighting, shaders, and more. Read more here.

How can I reduce build size?

Learn how you can reduce your build size and stop asking players to download new game versions when you push updates. Read more here.

What are best practices to follow for making mobile games?

Learn how Alt Shift, Broken Arms Games, Light Brick Studio, Robot Squid, and Superplus Games navigate the challenges and opportunities of the rapidly expanding mobile game market.

How can I learn to create a mobile game?

Unity Learn has a wide variety of tutorials and sample projects to get you started. We recommend just a couple of examples to help you dive in:

Trash Dash is an endless runner sample, teaching coding architecture as well as applications of Cloud Build, Ads/IAP and Unity Analytics. 

Tanks! is a tutorial project that will teach things like basic input, physics, audio and mixing and game architecture.

Find more learning examples at Unity Learn.

How can I successfully market a mobile game?

Check out an e-book created to help you develop a soft launch strategy, market effectively, and get more out of your creative assets. Read more.

How can I build a live service mobile business?

Learn how to set up an innovative live service, design impactful content, and improve retention and engagement in your game with this free course.

How do I maximize revenue from my game?

Learn how to increase your mobile game revenue in this free course for indie developers.

What’s an entry point to publishing a mobile game?

Our new Runner template’s features make it easier to create your own unique, high-quality games in a popular genre that will stand out on app stores. Learn more here.

What are best practices for maximizing long-term player value?

Learn how minimizing user acquisition costs and maximizing player value can lead to a strong lifetime value metric.

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