移动游戏

有超过 70% 的顶级移动游戏是使用 Unity 制作的

加入全球数百万移动游戏开发者的行列,使用 Unity 制作下一代大获成功的游戏。

为您的下一款游戏找到合适的工具

Mobile Games Ebook
将创意愿景变为现实
构建

Unity Pro
打造您梦想中的游戏,确保其获得巨大成功。

Asset Store
利用工具、资源和模板加快游戏开发。

Plastic SCM
让程序员与美术师有效协作。

Multiplayer
托管您的游戏服务器。

Game Backend(测试版)
在云端承载您的游戏数据的托管基础设施。

 

Monetization Guide
获得更好的见解,加快修复速度
优化

Backtrace
凭借跨平台的崩溃和异常管理,捕获、优先处理和解决错误。

Unity Gaming Services Analytics
了解游戏性能和玩家行为。

UI Webinar
发布出色的玩家体验
发布

Cloud Content Delivery
通过云管理资源和分发内容。

Helpshift
通过移动优先的游戏内支持来吸引客户。

Ultimate Profiling Tips
发展可持续的游戏业务
变现

Unity Ads
通过游戏内广告增加收入和吸引新玩家。

应用内购
跨多个应用商店的简化集成。

Build a mobile hit with Unity

Scale a mobile-first business with a premium or F2P monetization model (ads or IAP).

Subway Surfers

Subway Surfers

Read the case study to learn how SYBO and Unity’s 10-year partnership led Subway Surfers to remain one of the top mobile games.

  • Became the first game to surpass 1 billion downloads on the Google Play Store
  • Installed a million times daily after 10 years
  • Maintains over 100 million monthly average users (MAU)
  • Downloaded over 3 billion times, it’s one of the top mobile games of all time
Tinytouchtales: Card Thief

Tinytouchtales

Learn how Arnold Rauers of Tinytouchtales built his business using Unity and the Unity Asset Store.

  • Launched a successful mobile business with €121K ($131K USD) in annual revenue since 2015
  • Reached 1.1 million yearly downloads across iOS and Android stores
  • Offered games in 15+ languages using Unity TextmeshPro and I2 Localization 
  • Reduced iteration times by prototyping with Unity Asset Store resources
Mistwalker 制作的《Fantasian》

Fantasian

Discover how Mistwalker used Unity to optimize a 60-hour JRPG for mobile in this case study.

  • Brought a complex 500 GB masterpiece to a mobile-friendly 4 GB version with automated scripts and tools
  • Reproduced over 150 dioramas using photogrammetry
  • Cut the time spent debugging shaders by up to 66% by following draws in sequence with the Unity Frame Debugger
  • Saved months in 3D modeling and animation by leveraging the Unity Asset Store
Passion Punch Studio

Passion Punch Studio

Learn how Passion Punch Studio reduced their app’s download size with Unity’s Cloud Content Delivery (CCD). 

  • Decreased first-time install size by 70% on Android and iOS
  • Tested multiple content ideas across different platforms using CCD
  • Streamlined content deployment by decreasing error-prone delivery of assets
Expand to a mobile player base

Go multiplatform by growing your audience with a mobile version of your game.

Aruku Immortality

IMMORTALITY

Learn how Sam Barlow’s Half Mermaid team crafted the award-winning IMMORTALITY and expanded to mobile in partnership with Netflix Games.

  • Imported and tagged a 300-page script into a nonlinear interactive experience
  • Optimized and rendered over 200 video thumbnails and transitions using the C# Job System
  • Condensed 10 hours of high-definition video footage and audio into an 11 GB download
  • Nominated for Best Narrative, Best Performance, Best Direction at The Game Awards 2022

Read how IMMORTALITY’s match-cut mechanic was designed in this blog by Sam Barlow.

Crying Suns

Learn how Alt Shift brought their story-rich spacefaring experience to mobile and reached more than one million players.

  • Perform 90% of testing across devices directly in the Unity Editor using custom extensions
  • Reduce game memory footprint from 1.5 GB to 1.1 GB using the Unity Addressable Asset System
  • Minimize launch crunch with built-in Unity Cloud Build CI/CD
  • Preserve Crying Suns’s PC richness on smartphone screens

让您的游戏从绝妙创意变为热门大作

将创意愿景变为现实

使用 Unity Pro 制作玩法、视觉风格各异的移动游戏。

最大限度改善移动表现

通过可寻址资源系统和其他优化工具,确保您的版本在不同设备上保持高性能。

设计高质量、可扩展的图形

利用通用渲染管线 (URP),在所有 Unity 支持的平台上提供速度、表现俱佳的精美游戏。

迅速发布高质量作品

快速制作游戏并推向市场。迅速添加内容,让新玩家变成回头客。

构建一次,吸引数十亿用户

面向用户数最多的 iPhoneAndroid 设备以及移动应用商店发布游戏,覆盖数十亿潜在玩家。

深入了解玩家行为

了解玩家的兴趣点,据此打造定制化体验

通过广告增加可持续的收入

在不影响玩家体验的情况下将广告集成到游戏中。

Backend across devices and platforms
Authentication | Cloud Save | Cloud Code | Economy | Remote Config

Build your live game and iterate as you grow with Unity’s backend tools.

让您的游戏更上一层楼

立即开始准备您的下一个移动游戏大作,或联系我们的专家团队寻求帮助,实现您最雄心勃勃的目标。

Frequently asked questions

What mobile games are made with Unity?

Over 70% of mobile games are created using the Unity game engine. Just a few of the thousands of mobile games made with Unity include:

Find more made with Unity stories here.

How can I use the Universal Render Pipeline?

You can build a mobile game that runs on a variety of platforms by using the Universal Render Pipeline (URP). This detailed technical e-book walks you through an introduction to URP, including lighting, shaders, and more. Read more here.

How can I reduce build size?

Learn how you can reduce your build size and stop asking players to download new game versions when you push updates. Read more here.

What are best practices to follow for making mobile games?

Learn how Alt Shift, Broken Arms Games, Light Brick Studio, Robot Squid, and Superplus Games navigate the challenges and opportunities of the rapidly expanding mobile game market.

How can I learn to create a mobile game?

Unity Learn has a wide variety of tutorials and sample projects to get you started. We recommend just a couple of examples to help you dive in:

Trash Dash is an endless runner sample, teaching coding architecture as well as applications of Cloud Build, Ads/IAP and Unity Analytics. 

Tanks! is a tutorial project that will teach things like basic input, physics, audio and mixing and game architecture.

Find more learning examples at Unity Learn.

How can I successfully market a mobile game?

Check out an e-book created to help you develop a soft launch strategy, market effectively, and get more out of your creative assets. Read more.

How can I build a live service mobile business?

Learn how to set up an innovative live service, design impactful content, and improve retention and engagement in your game with this free course.

How do I maximize revenue from my game?

Learn how to increase your mobile game revenue in this free course for indie developers.

What’s an entry point to publishing a mobile game?

Our new Runner template’s features make it easier to create your own unique, high-quality games in a popular genre that will stand out on app stores. Learn more here.

What are best practices for maximizing long-term player value?

Learn how minimizing user acquisition costs and maximizing player value can lead to a strong lifetime value metric.

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