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UNITY FOR HUMANITY
Changemakers showcase
Check out inspirational social impact projects made with Unity.
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Creators are changemakers

Creators are harnessing the power of real-time 3D to tell inclusive stories, advocate for change, and drive positive impacts on society and the planet. Learn about innovative projects and the visionaries leading them to inspire your own creativity.

Social Impact Creator Spotlight

Meet a few of the creators using RT3D to inspire a better future.

Emilia Sánchez Chiquetti
Emilia Sánchez Chiquetti

Emilia is passionate about creating immersive narratives, and has directed 360° video ads and theatrical works in unconventional spaces including the Bogotá Planetarium dome. Her latest work, Origen 360, is an interactive, 360° documentary connecting the Amazon rainforest, Andes mountain range, and Argentine desert.

Lual Mayen
Lual Mayen

Lual is an independent video game designer, developer, entrepreneur, and founder of Junub Games. Growing up in a refugee camp in Northern Uganda, Lual taught himself to code and created Salaam, uniting the virtual world of gaming with the lived journeys of displaced people. Lual uses his own experience as a refugee to design immersive games and digital tools for education and social impact.

The Rise-Home Stories Project
The Rise-Home Stories Project

Rise-Home Stories is a groundbreaking collaboration between multimedia storytellers and social justice advocates seeking to change our relationships to land, home, and race by transforming the stories we tell about them. The group has created a suite of five multimedia narrative projects, including Dot’s Home, aimed at validating the experiences of BIPOC youth, challenging narratives that value profit over people, and conveying the beauty and richness of families and communities of color.

El Lim
El Lim

With a background in game production, art, marketing, and music, El founded Indonesian creative studio Khayalan Arts to promote positive environmental, cultural, and social values through visual and interactive storytelling. His projects’ profits support the goal of reducing Indonesia’s plastic use to 70% by 2025.

Education and Inclusive Economic Opportunities

Learn how creators are designing immersive tools and experiences to improve access to quality education and economic opportunity. Explore projects.

Breaking boundaries in science
Breaking Boundaries in Science

Developed in partnership with Oculus, Breaking Boundaries in Science is a VR celebration of some of science’s most influential women: Grace Hopper, Marie Curie, and Jane Goodall.

History maker
HistoryMaker VR

HistoryMaker VR is a content creation tool for bringing historical knowledge to life, allowing learners to embody and perform as historical figures in an immersive VR environment.

SplashLearn
Creating fearless learners

SplashLearn makes learning fun with unique, expert-designed games and experiences that adapt to each learner and help set kids up for success.

Environment and Sustainability

Discover how creators are tackling environmental crises around the world and defining a new, more sustainable future. Explore projects.

Samudra thumbnail
Samudra

Adventure across a polluted sea in hand-illustrated, 2D puzzle game Samudra to uncover the “surface-dweller” actions threatening the oceans and learn how to create positive environmental change.

Forest scene from Godwana
Gondwana

Gondwana is the world’s first 24-hour VR experience, mapping the projected impact of the climate crisis on the Daintree – the world’s oldest tropical rainforest.

Scene from Critical Distance VR
Critical Distance

An augmented reality experience, Critical Distance dives into the world of Southern Resident Orcas, spotlighting their struggle against a dwindling food supply and noise pollution.

Healthcare and Wellbeing

Learn about innovative, practical solutions developed to support mental health and wellness, train medical professionals, test new healthcare technologies, and more. Explore projects.

Kind Words
Kind Words

Feeling stressed or down? In Kind Words, you write and receive comforting letters, trade stickers, and listen to relaxing beats in a cozy room. We’re all in this together.

Flowborne
Flowborne

Breathe in. Breathe out. Leveraging biofeedback and VR, Flowborne encourages a healthy breathing style in an intuitive and playful way to help you focus, relax, and sleep.

TOMMI
TOMMI

TOMMI is a virtual reality experience designed to help pediatric patients navigate the challenges of therapy and hospitalization. It’s a game to feel better.

Inclusive Storytelling

Creators are using Unity to tell inclusive stories that expand horizons, shift perspectives, and envision a more just and equitable future for all. Explore projects.

Crow: The Legend
Crow: The Legend

In Baobab Studios’ Emmy-winning short, carefree forest animals imagine spring will last forever. But when winter comes, they realize their lives are in danger and need a hero’s help.

Future Dreaming
Future Dreaming

Future Dreaming chronicles four Aboriginal youths from remote Western Australia on a journey to dream big and prototype their futures using immersive technology.

Scene from the Book of Distance
The Book of Distance

The Book of Distance uses room-scale VR to create an interactive pilgrimage through an emotional geography of immigration and family to recover what was lost.

We are all changemakers
We are all changemakers

Unity Social Impact empowers employees and creators of all backgrounds to foster a more equitable, inclusive, and sustainable world across three key focus areas: Sustainability, Education and Economic Opportunity, and Digital Health and Wellbeing.

Frequently asked questions

How can I get started learning Unity?

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What resources are available for educators and nonprofits?

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What is Unity for Humanity?

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How can I be featured in this showcase?

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