Glossary term

In-App Purchase

What does in-app purchase mean?

An in-app purchase (IAP), also called an in-app payment, is any transaction a user makes inside a mobile or desktop application after downloading it. In-app purchases range from one-time items like extra lives or bonus levels to recurring subscriptions that unlock premium features. App developers (particularly game developers) use IAP as a primary revenue stream, often alongside advertising.

In-app purchases are one of the most common app monetization strategies. Many game developers combine IAP with ads. For example, a rewarded video ad might grant in-game currency, which players then spend on upgrades.

Unity offers a built-in in-app purchasing solution for developers building with the Unity engine.

Types of in-app purchases

Most app stores recognize four types of in-app purchases:

  • Consumable: Items that are used up and can be repurchased (e.g., in-game currency, extra lives, boost items)
  • Non-consumable: Permanent unlocks purchased once (e.g., ad-free upgrades, new levels, character skins)
  • Auto-renewable subscription: Recurring charges at a set interval until canceled (e.g., monthly premium memberships, season passes)
  • Non-renewing subscription: Time-limited access that doesn’t automatically renew (e.g., 30-day event passes, annual feature access)

The distinction matters because each type has different App Store and Google Play policies around refunds, restoration, and pricing.

How in-app purchases work

When a user taps "Buy" inside an app, the transaction is processed by the platform's app store — Apple's App Store or Google Play, for example. The store handles payment, receipts, and refund policies. The developer receives the sale amount minus the store's commission.

For developers, implementing in-app purchases involves integrating the store's billing SDK, defining products in the store's developer console, and writing code to handle purchase flows, receipt validation, and entitlement delivery.

Cross-platform tools like Unity's In-App Purchasing package simplify this with a single API that works across multiple storefronts.

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Related terms

Hybrid-casual games

Hybrid-casual games include simple, marketable core gameplay with additional engagement layers designed to create a richer gaming experience.

Progressive loading

Progressive loading is a mechanism exclusive to Unity that helps ensure a rewarded video is always available to play with zero latency, even just after another rewarded video closes.

Mobile App Ads

App developers looking to earn revenue from ads typically partner with a mediation platform that aggregates various ad networks and integrate its SDK into their tech stack.