Made with Unity Monthly: May 2023 roundup

Unite 2023 is coming to Amsterdam, the new LTS is launching, and generative AI continues its buzz. Read on to discover what Unity creators are doing to advance development in the interim, including the latest game releases made with Unity.
May saw plenty of exciting games created with Unity share the spotlight.
To start, Riot Forge and Double Stallion Games released CONV/RGENCE: A League of Legends Story™, taking us through the streets of Zaun, while tha ltd.’s Humanity put the fate of humankind in our paws. The month also saw Tuatara Games’s hilarious Bare Butt Boxing finally become available in early access, then Plot Twist Games sent us looking for clues in The Last Case of Benedict Fox (below).
Rounding out creator milestones for the month were Wishfully’s highly anticipated release of Planet of Lana and Bossa Games’s early look at Lost Skies.
We share new game releases and milestone spotlights every Monday on the @UnityGames Twitter and @unitytechnologies Instagram. Be sure to give us a follow and support your fellow creators.
Like every month, we were lucky to have another developer take over our Twitter channel to share their best #UnityTips. For May, @samyam_youtube shared a variety of tricks – from pixel art in Unity to simple keyboard shortcuts. Some highlights include:
- A thread to import your pixel art with the best settings
- Why you should use TryGetComponent instead of GetComponent
- A guide for the new Unity Input System
- Some quick productivity tips
- Great learning resources and advice for learning Unity
Other members of our community also added great tips to the conversation, including @MirzaBeig’s hack for calculating FPS and @kronnect’s useful trick for multiple object positioning.
Keep tagging us and using the #UnityTips hashtag to share your expertise with the community.
We continue to be stunned by what Unity creators make week to week, and you certainly kept the amazing projects coming in May. If we missed something that you meant to tag us in, be sure to use the #MadeWithUnity hashtag next time.
On Twitter, @EvaBalikova was busy creating some beautiful embroidered art (see above), and @DevFatigued’s little caterpillar friend was on a jumping journey.
Meanwhile on Instagram, @ShimpleShrimp was in full focus underwater, and Mr. Mustard Games’s (@MrMustardGames on Twitter) robot couldn’t resist smashing some boxes. Finally, @kng_ghidra traveled through different dimensions, and we ended the month with chill skateboarding vibes from @stokedslothinteractive.
Finally, for a bit of bonus content, Project Ferocious dev Leo Saalfrank spoke with Shacknews on YouTube about using Unity to the fullest. (For a Ferocious throwback, head to our GDC 2021 showcase for a peek at the WIP.)
We’re always here to continue the #MadeWithUnity love. Keep adding the hashtag to your posts to show us what you’ve been up to.
On May 25, we hosted a Graphics Dev Blitz Day, covering topics like global illumination, shaders, SRP, URP, HDRP, GfxDevice, texturing, and more. The event was held in both the forums and on the Discord server. Throughout the day, we had more than 150 threads with 49 experts answering questions, and we’d like to thank everyone who participated.
Keep an eye on Discord and our forums for future Dev Blitz Day announcements, and don’t forget to bookmark the archive of past Dev Blitz Days.
May really took things up a notch on Twitch with the continuation of our Scope Check Let’s Dev series, releasing parts four, five, and six. We also took time to stream a Creator Spotlight showcasing Thomas Waterzooi’s Please, Touch The Artwork (watch above).
To close out the month, we hosted Lana Lux on the channel to hear her Unity Tales and held a Nordic Game Jam Let’s Play session.
If you don’t already, follow us on Twitch today and hit the notification bell so you never miss a stream.
Are you interested in becoming an Asset Store publisher? Maybe you’re a publisher looking to enhance your marketing, community building, or customer support skills? Check out our freshly updated Publisher Resources page for tips on how to turbocharge your publishing journey.
Taking things to social media, here’s a roundup of some of our favorite creator showcases from Twitter in May:
- TOON Farm Pack (coming soon!) | @steve_sics
- Fast Food Heaven Pack | @NekoboltTeam
- Modern Studio Apartment 3 | NextLevel3D
On YouTube, we shared videos with Renaud Forestié about More Mountains‘s Feel and Freya Holmér about Shapes – two extremely popular assets.
Looking to be noticed by the Asset Store team? Tag the @AssetStore Twitter account and use the #AssetStore hashtag when posting your latest creations.
For our final update, here’s a non-exhaustive list of games made with Unity that released in May. Do you see any on the list that have already become favorites or think we missed a title? Share your thoughts in the forums.
- World Turtles, Re: cOg Mission (May 1 – early access)
- KILLBUG, Samurai Punk and Nicholas McDonnell (May 3)
- Tape to Tape, Excellent Rectangle (May 3 – early access)
- Toasterball, Les Crafteurs (May 3)
- Bare Butt Boxing, Tuatara Games (May 4)
- Darkest Dungeon® II, Red Hook Studios (May 8)
- Pan’orama, Chicken Launcher (May 9)
- Blobi Sprint, ChOuette (May 12)
- Humanity, tha ltd. (May 15)
- Tin Hearts, Rogue Sun (May 16)
- Greedventory, Black Tower Basement (May 17)
- Inkbound, Shiny Shoe (May 22)
- Planet of Lana, Wishfully (May 23)
- CONV/RGENCE: A League of Legends Story™, Double Stallion (May 23)
- Sunshine Shuffle, Strange Scaffold (May 24)
- Diluvian Winds, Alambik Studio (May 25 – early access)
- Evil Wizard, Rubber Duck Games (May 25)
- Friends vs Friends, Brainwash Gang (May 30)
- Everdream Valley, Mooneaters (May 30)
- Doomblade, Muro Studios (May 31)
If you’re creating with Unity and haven’t seen your projects in any of our monthly roundups, submit here for the chance to be featured.
That’s a wrap for May. For more community news as it happens, follow us on social media: Twitter, Facebook, LinkedIn, Instagram, YouTube, or Twitch.