View the roadmap for Unity backend and content management solutions to learn more about upcoming development.
Frequently asked questions
How much does it cost to use Unity content management solutions?
Unity Gaming Services products are billed in different ways, depending on the specific product. Some use MAU-based models while others charge based on specific usage metrics. See our pricing page for more details.
Do I need to use all the content management solutions?
You do not have to use all the products listed here to see value. Unity Gaming Services products are designed to be used modularly to meet the creative and technical requirements (or preferences) of your game and project. You can pick and choose what you want to use, and you can use them with other game engines or other tech stacks.
Are Unity content management solutions only for the Unity engine?
While there is some variation, Unity Gaming Services are designed to integrate with non-Unity game engines and non-Unity game services or technology. You can learn about the support for each service by checking the documentation.
How can I implement a content delivery pipeline?
The individual solutions on this page can also be used with the Unity Addressables system, managed through our CLI, and integrated with Unity DevOps. A good starting place is the Cloud Content Delivery documentation page.
Where can I find implementation samples for these solutions?