Unity Build Automation

Making quality games means having a CI/CD pipeline that’s ready to test often and release frequently. Automate your build pipeline in the cloud and keep development moving with Unity Build Automation.

Alt Shift minimizes launch crunch with CI/CD and DevOps best practices. Tell me more

Build and release often – at higher quality

Frequent releases are essential for testing and quality assurance, but build pipelines are resource-intensive and time-consuming to maintain, especially when you’re targeting multiple platforms. Eliminate bottlenecks and maximize reach and engagement by automating deployment with Unity Build Automation.

Crying Suns promo art

Crying Suns by Alt Shift

Cloud Build is now Build Automation, a component of Unity DevOps

Build Automation in the cloud

Unity Build Automation is our new name for Cloud Build. It’s the same solution with the same technology, and it’s still empowering creators to automate builds in the cloud to iterate rapidly, increase innovation, and deliver higher-quality games to market. Hear how our creators have released better games using Cloud Build technology, and discover what Unity Build Automation could do for your team.

What is CI/CD?

CI/CD reduces code errors and defects, making it crucial to every DevOps workflow. It involves the practice of frequently integrating code changes, automating code integrations, and auto-releasing final builds to end-users.

How Build Automation works

1. Setup

Point Build Automation to your version control system.

2. Trigger

Commit a change to your project.

3. Build

On trigger, a build is automatically created.

4. Deploy

Your team is notified when the build is complete and ready to use.

Benefits of CI/CD tools with Unity

Instant setup

Get up and running quickly using your Unity ID, and start deploying builds immediately, whether you’re developing in the cloud or on-prem.

Effective automation for continuous everything

In DevOps, if it isn’t automated, it’s broken. Manually trigger builds when you’re ready, or automatically deploy to the cloud after a successful merge with Build Automation.

Reduce tool complexity

Build for multiple platforms simultaneously in the cloud or on-prem. With Unity Build Automation, there’s no need to maintain unique infrastructure for each environment, simplifying and reducing repetition in your workflow.

Best-in-class DevOps integrations

Unity is your one-stop shop for development workflows. Our solutions work seamlessly with the Editor and other tools like the Addressable Asset Management system, Cloud Content Delivery, and version control.

Get ROI on time

Ensure your team stays focused on high-value tasks that make an impact, rather than wasting time on menial work like IT management or waiting for builds to complete.

Operate with agility

Releasing often with automations empowers your team to detect issues early and respond to feedback quickly, speeding development and reducing player churn.

Unity Cloud Build interface
Build in the cloud

Unity Build Automation automatically creates multiplatform builds in the cloud, so you can deliver quality games to a bigger audience with agility. Try it today with Unity DevOps.

Build on-premises
Build on-premises

Scale your on-prem build capacity with on-demand or automated builds on dedicated network hardware. Empower IT to deploy and manage build infrastructure at scale.

Resources

Crying Suns

Learn how Alt Shift minimized launch crunch with Unity CI/CD solutions by rapidly prototyping for iOS and Android to determine if going mobile was worth the investment.

Get started with Build Automation

You can set up Build Automation from either the Developer Dashboard or the Unity Editor. Learn more here.

Build Automation knowledge base

Read through common questions and get advice on setting up Build Automation.

Get started with Unity’s DevOps tools

You need to focus on delivering player value, not navigating a complex toolchain. Iterate quickly and leverage the best of source code management and automation for your project.

Frequently asked questions

Is there a project size limit?

Currently, Build Automation supports project sizes up to 40 GB. Custom plans are available for larger projects. Contact us for a consultation.

What platforms does Build Automation support?

Build Automation supports iOS, Android, WebGL, Windows Desktop, macOS, and Linux from a single Unity project.

What do I need to use Unity Build Automation?

A source control repository and seats of Unity DevOps. Git, Subversion (SVN), Mercurial, and Perforce are supported. Additionally, Build Automation works with Unity Version Control within Unity DevOps.

Do you charge for storage in Build Automation?

Yes, storage is billed within Unity DevOps. While the first 5 GB are free, storage across all Unity DevOps components, whether it be Version Control or Build Automation, is billed at a rate of $0.14 per GB.

What happened to Cloud Build?

Unity Build Automation is our new brand name for Unity Cloud Build, now that we’ve moved it into our unified Unity DevOps solution. It is the same great solution with the same great technology, simply under a new brand name.

How do I create a source control repository?

See our Unity Build Automation technical documentation.

Does Build Automation support custom requirements?

Yes. Contact us with your specific requirements for a consultation.

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