Glossary term

3D Modeling

What is 3D Modeling?

3D modeling is the process of creating three-dimensional digital objects through various techniques including polygon modeling and sculpting, with considerations for optimization, texture mapping, and level-of-detail implementation for real-time applications.

How does 3D Modeling work?

Artists employ diverse methodologies depending on the subject matter and intended use case. Polygon modeling builds objects by manipulating vertices, edges, and faces to define surface geometry, making it ideal for hard-surface objects with precise edges and flat surfaces.

Digital sculpting provides a more organic approach by deforming mesh surfaces with brush-like tools, allowing for natural forms and fine surface details. Regardless of technique, production workflows typically progress from basic forms to refined details, with consideration for topology optimization that ensures efficient animation deformation and rendering performance.

The implementation of UV mapping coordinates enables texture application, while normal maps and other texture types allow high-resolution detail to be represented on optimized mesh geometry.

For interactive applications, level-of-detail systems manage visual complexity by swapping between different model resolutions based on viewing distance, maintaining performance while preserving visual quality.

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