Cloud Build

Cloud Build makes it simple and easy to create and share builds of your game. It automatically compiles, deploys, and tests your game so you can iterate quickly with your team. Setup takes seconds and works with your existing source control repository.

Cloud Build is included with Unity Teams Advanced.

More velocity for Unity Teams

Cloud Build simplifies and automates your workflow, so your team can ship higher quality games faster.

Automated workflows

Automatically create builds in the cloud. Use less time maintaining your own build processes.

Concurrent builds

Build for multiple projects, platforms, customers. Scale up as you create more builds for more cases.

Distribute everywhere

Builds are saved and hosted in the cloud. Easily share and deploy builds to team members.

How Cloud Build works

1. Setup

Point Cloud Build to your version control system.

2. Trigger

Commit a change to your project.

3. Build

On trigger, a build is automatically created.

4. Deploy

Team is notified when the build is ready to play.

Creators love Cloud Build

Unity teams that use Cloud Build spend more time doing what they love – creating.

Chad Moldenhauer, Cuphead, Studio MDHR

“Cloud Build for Unity Teams managed our builds, so we could focus on our game.”

Chad Moldenhauer, Cuphead, Studio MDHR
Andrew Fry, SpryFox

“Having our builds in the cloud, and giving people the ability to fetch it from wherever they are, out and about, is amazing.”

Andrew Fry, SpryFox
Brian Ostrander, Jump Ramp Games

“The setup process for cloud build was trivial… we simply had to provide it a link to our repo, and it spit out our first build.”

Brian Ostrander, Jump Ramp Games
Raul Gutierrez, Tinybop

“It’s really changed our workflow… instead of waiting a couple of days or a week for a build we can now check in continuously.”

Raul Gutierrez, Tinybop

Cloud Build is included with Unity Teams Advanced

Unity Teams Advanced starts at $9 per month. It’s perfect for growing teams and projects. Get 25 GB of storage, Cloud Build, and the ability to add more team seats.


Is there a project size limit?

Currently, Cloud Build supports project sizes up to 25 GB. Custom plans are available for larger projects. Contact us for a consultation.

What platforms does Cloud Build support?

iOS, Android, WebGL, Windows Desktop, MacOS, and Linux from a single Unity project.

What do I need to use Unity Cloud Build?

A source control repository. Git, Subersion (SVN), Mercurial, and Perforce are supported. Additionally, Cloud Build works with Unity Collaborate.

How do I create a source control repository?

See our Unity Cloud Build tutorial.

Does Cloud Build support custom requirements?

Yes. Contact us with your specific requirements for a consultation.

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