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Mobile game optimization in Unity 6

Nov 6, 2024
Mobile game optimization in Unity 6

Unity 6 comes with significant graphics and performance updates that make it possible to build richer, more engaging experiences for players on Android and iOS. Mobile game developers now have access to game-changing features like:

  • Render Graph and Vulkan API
  • Spatial-Temporal Post-Processing (STP), GPU Occlusion Culling, and the GPU Resident Drawer
  • Adaptive Probe Volumes
  • The latest versions of VFX Graph and Shader Graph

During this demonstration, Mark will jump into Fantasy Kingdom in Unity 6 to show a selection of these tools in action. See for yourself how this latest version of Unity represents a leap forward for mobile game developers, with new tools that enable you to:

  • Power richer, more detailed worlds with URP
  • Achieve better CPU and GPU performance
  • Boost mobile optimization and enhance visual quality
  • Lower memory bandwidth and battery usage while maintaining crisp visuals
  • Create immersive lighting scenarios through simplified probe placement.

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