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10 studios making multiplayer happen

Multiplayer game development and services

Accelerate multiplayer game development with Unity 6’s end-to-end solution that makes integration, iteration, and deployment more reliable and faster than ever.

Build Multiplayer Games with Unity 6

Multiplayer center
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Quickly experiment with multiplayer solutions

With Multiplayer Center and Widgets, you get a curated list of multiplayer features and services to implement from a pitchable prototype through development.

Validate
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Validate multiplayer gameplay in-Editor

Multiplayer Play Mode and Play Mode Scenarios provide validation of your gameplay early and often, without leaving the Editor.

Distributed authority
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Ship resilient, client-hosted games

Build client-hosted, cost-efficient, and resilient games using Unity’s Netcode packages along with Distributed Authority for Netcode for GameObjects.

Connect
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Connect players together effortlessly

The Multiplayer Services package along with additional services provide everything needed to connect the right players together before, during and after the game.

Safe communications
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Provide safe communication

Integrate Vivox Voice or Text Chat and the end-to-end, AI-powered moderation platform using Multiplayer Center to build safer, more engaged communities.

Multiplayer Services

Networking

Netcode solutions

Unity’s networking libraries are built to support a range of genres, from casual co-op to competitive action games.

Relay

Relay

Connect players and provide great multiplayer gaming experiences without a costly dedicated game server.

Lobby

Lobby

Connect players in custom private or public rooms to enable great multiplayer gaming experiences.

Friends

Friends

Get access to Unity’s seasoned multiplayer support team to boost your capacity with the right support when you need it.

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Matchmaker

Connect players with fully featured rule-based matchmaking off the shelf.

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Vivox Voice Chat

Connect your players across distance and platform divides.

Megacity Metro

Megacity Metro: Multiplayer Game Demo

Experience this competitive, 100+ player cross-platform demo to learn multiplayer mechanics, implement gaming services, and experiment with all-new Unity 6 features.

Multiplayer Resources

Accelerate multiplayer prototyping
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Accelerate your multiplayer prototyping with Unity 6

Get an overview of the latest multiplayer tools in Unity 6 to speed up iteration time. Get an overview of Multiplayer Center, Multiplayer Play Mode, Distributed Authority and more.

Lear large scale multiplayer
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Learn large-scale multiplayer with Megacity Metro

Journey into Megacity Metro and learn how to use Unity Cloud Services, DOTS, and URP to build a high-performance multiplayer game that supports 100+ players on desktop and mobile.

Getting started with netcode
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Getting started with Netcode for Entities

Esteban Maldonado takes you into a deep dive into Megacity Metro to show you the fundamentals of networking a multiplayer game using Netcode for Entities and Unity Gaming Services.

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Get in touch with the Unity Multiplayer team

Wondering how to find the ideal tech stack for your vision? Planning a large-scale multiplayer game, or have complex requirements that you want to discuss?