Create games for Xbox with Unity

Develop for Xbox
Follow these steps to start developing for the Xbox One and Xbox Series X|S platforms:

Discover powerful creation tools
Explore advanced tools to help you take your Xbox game development to the next level.

Find multiplayer solutions
Create multiplayer games for Xbox with cloud-enabled tools, services, and infrastructure.
- Hosting (Multiplay)
- Voice and chat (Vivox)
- Player matching (Matchmaker)
- Networking (Netcode)

Access expert support
Leverage porting and optimization expertise and game consulting services from Unity software engineers to help you ship the best Xbox game possible.
How to develop Xbox games with Unity
Here’s how you can bring your game to Xbox:
- Make your game
- Apply for the closed console platform
- Get the platform support add-on
- Test on platform hardware and optimize
- Implement platform-specific features
- Build to the platform’s package format
- Go through the platform-specific testing process
- Create art assets for the platform’s store
- Release
Learn about successful Xbox games that were created with Unity.

The Falconeer: Xbox Series X|S launch
Listen to an exclusive interview with solo developer Tomas Sala on Go Behind the Game with Unity’s Mike Geig. Tomas shares about bringing The Falconeer to Xbox Series X|S on the platform’s launch day. Plus, watch a Tech Talk from Tomas that dives into how he created this unique and original game with textureless art.

Battletoads reaches a major milestone
Battletoads, the reboot of the classic side-scroller, stomped its way onto the Xbox One last year and hit over one million players quickly after launch. Learn how Dlala Studios overcame the challenges of bringing back a beloved game for a whole new generation of players.
Xbox game development resources
How Ori landed on more platforms
This case study of Ori: Will of the Wisps reveals how Moon Studios created and launched on multiple platforms to reach more players.
Team17: Multiplay case study
How do you launch hit multiplayer titles across today’s most popular platforms? Learn how Team17 solved this monumental challenge.
HDRP for games
Learn whether the HDRP is the right rendering tech for your game, how to start using it for production, and strategies to make the most of its features.
常见问题解答
Unity Pro costs $150/month or $1,800/year, and this includes one seat. Please see our store for all product and purchasing information.
You’ll need an active Unity Pro subscription (or a Preferred Platform license key provided by the respective platform holder) to access these specific build modules via developer platform forums. Register here to become an Xbox developer.
Yes, you can build and deploy to closed platforms such as Nintendo Switch, Sony PlayStation®, Google Stadia, and Microsoft Xbox with an active Unity Pro subscription (or with a Preferred Platform license key provided by the respective platform holder).
You will also require approval from each platform holder to develop for their platforms. Check out the Xbox registration page for more information.
Nintendo Switch is a trademark of Nintendo.
Before gaining access to the build modules, you need to apply for developer status and get approval from Xbox.
The release notes for Unity are here.
Use whichever language you’re already using to make your Unity game. If you haven’t started developing yet, use C# or visual scripting.