
Optimized coding workflows in Unity 2021.2 Tech Stream
The Tech Stream release is for creators and coders who value having early access to the latest features so they can stay on the cutting edge. With a focus on increasing stability and robustness, 2021.2 includes an upgrade to the latest Mono, faster workflows with feature sets, performance improvements for rendering particles, and more.
What’s new in Unity 2021.2
VFX Graph improved for Universal Render Pipeline (URP)
Visual Effect (VFX) Graph is now officially supported by URP for PC, PlayStation, and Xbox. We’ve added support for rendering lit particles. You can now also receive large amounts of data via Graphics Buffers to create your own complex simulations like boids, large data rendering, fluids, hair simulation, or crowds.
Improved search
Visualize complex search queries across multiple properties with new Table Views. The integrated search also provides a more streamlined Asset Picker experience.
Improved performance in HDRP
Boost your performance and visual quality on PC and consoles with HDRP’s new dynamic resolution upscalers (NVIDIA DLSS, AMD FSR and TAA Upscale), and run applications at 4K or high frame rates.




