
Optimized coding workflows in Unity 2021.2 Tech Stream
The Tech Stream release is for creators and coders who value having early access to the latest features so they can stay on the cutting edge. With a focus on increasing stability and robustness, 2021.2 includes an upgrade to the latest Mono, faster workflows with feature sets, performance improvements for rendering particles, and more.
What’s new in Unity 2021.2
VFX Graph improved for Universal Render Pipeline (URP)
Visual Effect (VFX) Graph is now officially supported by URP for PC, PlayStation, and Xbox. We’ve added support for rendering lit particles. You can now also receive large amounts of data via Graphics Buffers to create your own complex simulations like boids, large data rendering, fluids, hair simulation, or crowds.
Improved search
Visualize complex search queries across multiple properties with new Table Views. The integrated search also provides a more streamlined Asset Picker experience.
Improved performance in HDRP
Boost your performance and visual quality on PC and consoles with HDRP’s new dynamic resolution upscalers (NVIDIA DLSS, AMD FSR and TAA Upscale), and run applications at 4K or high frame rates.
Full release information
Dive into the 2021.2 Tech Stream release
Frequently asked questions
If you are in production or close to launch, we recommend the LTS release. If you want to use the latest Unity features in your project or are just getting started with production, the Tech Stream is recommended.
Learn more about our different releases here.
This release is for creators who value exploring in-progress features to stay on the cutting edge for their next project. This version is primarily recommended for the preproduction discovery, and prototyping phases of development.
Learn more about our different releases here.
Long Term Support is the release for creators who value maximum stability and support for their next project. This is our default release and is primarily recommended for creators past the preproduction phase of development and who are about to lock in production on a specific version of Unity.
Learn more about our different releases here.
In an effort to provide more clarity around package readiness and expected release dates, better-quality packages, and as a direct response to feedback from you, we’ve created a more rigorous process for labeling packages, as well as a new categorization system.
Learn more here.
Both our alpha and beta releases are open to everyone, so no signup is required. Get started by downloading them from the Unity Hub. Because there may be feature-stability issues with these early releases, we do not recommend them for projects in production, and we highly recommend that you back up any project before you open it with an alpha or beta release.




