Headset captures data via sensors
The HP Reverb G2 Omnicept Edition HMD[4] includes a state-of-the-art sensor system that measures muscle movement, gaze, pupil size, and pulse, then seamlessly transfers this data to the HP Omnicept platform.[1] It comes equipped with the highest resolution among major vendors,[2] speakers by Valve, and more.
A complete hardware and software solution

Frequently asked questions
The HP Omnicept Solution is an intelligent XR platform that brings together XR hardware, AI, and sensor fusion technologies to capture and interpret the human condition to allow for intelligent and adaptive XR experiences.
• HP Reverb G2 Omnicept Edition (Hardware)
• HP Omnicept Software Development Kit (SDK) (Software)
• Third party applications that integrate the HP Omnicept SDK
Yes, customers can purchase the HP Reverb G2 Omnicept Edition without purchasing the full HP Omnicept SDK. Eye tracking, sensor data, and inference information require integration into VR software. The headset will distinguish itself when used with software that support its additional features. When the headset is used with supporting third party software, there is no extra expense beyond the hardware. There is some additional expense if you are developing software and need access to the Omnicept developer tools, although direct sensor data and eye-tracking APIs (application programming interfaces) are included standard.
See the HP Reverb G2 Omnicept Edition Quickspecs for all the platform minimum configuration details.
With foveated rendering, the HP Reverb G2 Omnicept Edition can discern where the user’s center of gaze lies and focus GPU rendering workload around the area of gaze to increase image quality. This results in reducing the image quality in the peripheral vision, freeing up GPU render workload. Get more of the graphics horsepower into the area of focus for a better visual experience with a “VR Ready” GPU. This will be enabled via NVIDIA® Variable Rate Shading (VRS), only with supported content and configurations. Note: Foveated rendering applications must be built and compiled with the HP Omnicept SDK or NVIDIA® VRS. Only compatible with Unity.
Data directly from the VR headset sensors is de-noised and forwarded on to applications through corresponding APIs (application programming interfaces). To provide deeper insights, multiple sensors feed into a machine learning model that has been previously trained to transform the sensor data into higher order information like Cognitive Load. In the future, these techniques will provide additional new exciting human inferences. VR applications will take advantage of these biometric insights to enhance training effectiveness, distract from discomfort, assist with various approaches to wellbeing, and provide deeper insight into what and how we experience things in VR (e.g., architecture, automotive design, entertainment). Please note: Only third-party ISV partners should promote HP Omnicept for pain relief, use by patients, use by doctors, physical therapy, rehabilitation, and anxiety disorders. HP is not FDA-approved and does not have the right legal framework to directly promote for these purposes.
The Omnicept SDK is for VR application developers. It plugs into both Unity and Unreal Engine development workflows, depending on which game engine platform developers use. HP has four offerings for its different customer categories:
- Core: includes the sensor data at no cost
- Academic: full HP Omnicept SDK (cognitive load) at no cost if being used for educational use, otherwise 2% revenue share
- Developer: full HP Omnicept SDK (cognitive load) for 2% revenue share
- Enterprise: full HP Omnicept SDK (cognitive load) & Enterprise Service Pack that includes a perpetual developer’s license, premium support and five runtime licenses
Tiered volume pricing is available for annual runtime licenses beyond the included five. For full details and information, please visit www.hp.com/omnicept
Access the developer’s portal to download the free version of the Omnicept SDK. You still need to download the Omnicept SDK in order to access the sensor data.
This is a valid concern. HP is a trusted brand that has been operating for over 80 years, and customer security and privacy is a priority. At a high level, there are a few points to make:
1. HP has the most secure PCs in the world. HP has earned the industry’s trust by layering in robust features and not compromising on security.
2. HP’s Global Privacy Office helps ensure HP’s business units and products adhere to applicable laws and regulations and internal compliance policies. This office also collaborates with external thought leaders and advisors to assess our privacy program and policies.
3. Data captured via the HP Omnicept solution is secure, protected, de-identified, and used for product improvement if and only if an end user (your customer) gives consent to share the data with HP, in aggregate, so HP can continue to improve the product.
The data is processed locally onsite and de-identified in the cloud. No data is stored on the headset and HP does not know who an end user is. Any de-identified data that is sent to HP will first require an end user’s consent (via the partner identifying HP as a third party) and if granted the partner will send de-identified data to HP. This de-identified data will then be stored in a secure cloud and erased yearly, per HP’s data retention policies.
De-identified data coming back to HP is aggregated with all other de-identified and unstructured data to assist ongoing improvements in machine learning performance of HP’s Omnicept platform. It is stored on HP server infrastructure that has the highest level of security of any and all sensitive HP data, including HP’s own business data. Only HP’s Omnicept engineers who work on machine learning access the de-identified data coming back from a subset of our HP Omnicept partners.
No data is stored on the headset. Any de-identified data that is sent to HP will first require user consent and will then be stored in the cloud and erased yearly, per HP data retention policies. The headset has privacy controls incorporated into the application enabling users to turn off sensors in the headset. Any de-identified data that HP receives will only be leveraged for product improvement, not selling of data.
Disclaimers
- VR application compatibility required. Download a 30-day trial of HP Omnicept from the HP Developer Portal. Functionality is limited to sensor data after the trial period. To continue with full functionality, resale model requires Royalty License; per seat Developer and Runtime License is required for Enterprise and Government customers. Available in select countries. For complete details see https://www.hp.com/omnicept.
- Based on HP’s internal analysis of companies that have shipped greater than 50,000 VR tethered headsets. Resolution based on panel pixel count as of March 2020.
- HP Omnicept SDK is required for integration of HP VR Spatial Audio. Unity and Unreal Engine plug-ins are required.
- The HP Reverb G2 Omnicept Edition headset is sold separately and required for the HP Omnicept SDK.