Now that Unity support for visionOS is here, check out this technical exploration of how you can use Unity’s familiar authoring tools and workflows to develop spatial games and apps for this exciting new device. We dive right into the Unity Editor and demonstrate key features and best practices to get you started building or porting games for Apple Vision Pro, and you’ll even get to see a quick demo of a new Apple Vision Pro game being created in real-time, in the headset alongside the Editor.
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