• Games
  • Industry
  • Resources
  • Community
  • Learning
  • Support
Development
Unity Engine
Build 2D and 3D games for any platform
DownloadPlans and pricing
Monetization
In-App Purchase (IAP)
Discover and manage IAP across stores
Mediation
Maximize revenue and optimize monetization
Ad Quality
Protect your app’s user experience
Tapjoy
Build long-term user loyalty
All monetization products
User acquisition
User acquisition
Get discovered and acquire mobile users
Unity Vector AI
Connect players with the right games
Aura on-device advertising
Reach users on-device at peak engagement
All growth products
Use cases
3D collaboration
Build and review 3D projects in real time
Immersive training
Train in immersive environments
Customer experiences
Create interactive 3D experiences
All industry solutions
Industries
Manufacturing
Achieve operational excellence
Retail
Transform in-store experiences into online ones
Automotive
Elevate innovation and in-car experiences
All industries
Technical library
Documentation
Official user manuals and API references
Developer tools
Release versions and issue tracker
Roadmap
Review upcoming features
Glossary
Library of technical terms
Insights
Case studies
Real-world success stories
Best practice guides
Expert tips and tricks
All resources
What's new
Blog
Updates, information, and technical tips
News
News, stories, and press center
Community Hub
Discussions
Discuss, problem-solve, and connect
Events
Global and local events
Community stories
Made with Unity
Showcasing Unity creators
Livestreams
Join devs, creators, and insiders
Unity Awards
Celebrating Unity creators worldwide
For every level
Unity Learn
Master Unity skills for free
Professional training
Level up your team with Unity trainers
New to Unity
Getting started
Kickstart your learning
Unity Essential Pathways
New to Unity? Start your journey
How-to Guides
Actionable tips and best practices
Education
For students
Kickstart your career
For educators
Supercharge your teaching
Education Grant License
Bring Unity’s power to your institution
Certifications
Prove your Unity mastery
Support options
Get help
Helping you succeed with Unity
Success plans
Reach your goals faster with expert support
FAQ
Answers to common questions
Contact us
Connect with our team
Plans and pricing
Language
  • English
  • Deutsch
  • 日本語
  • Français
  • Português
  • 中文
  • Español
  • Русский
  • 한국어
Social
Currency
Purchase
  • Products
  • Unity Ads
  • Subscription
  • Unity Asset Store
  • Resellers
Education
  • Students
  • Educators
  • Institutions
  • Certification
  • Learn
  • Skills Development Program
Download
  • Unity Hub
  • Download Archive
  • Beta Program
Unity Labs
  • Labs
  • Publications
Resources
  • Learn platform
  • Community
  • Documentation
  • Unity QA
  • FAQ
  • Services Status
  • Case Studies
  • Made with Unity
Unity
  • Our Company
  • Newsletter
  • Blog
  • Events
  • Careers
  • Help
  • Press
  • Partners
  • Investors
  • Affiliates
  • Security
  • Social Impact
  • Inclusion & Diversity
  • Contact us
Copyright © 2025 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell or Share My Personal Information

"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.

  1. Unity Newsroom
  2. Unity Technologies and NVIDIA Bring Real-Time Ray Tracing to Automotive, Media & Entertainment, and Gaming

Unity Technologies and NVIDIA Bring Real-Time Ray Tracing to Automotive, Media & Entertainment, and Gaming

Mar 18, 2019

Unity and NVIDIA challenge viewers to tell the difference between what is real and what is rendered in real-time

SAN FRANCISCO, March 18, 2019 -- Unity Technologies (https://unity3d.com/), creator of the world’s most widely used real-time 3D development platform, announced it is working closely with NVIDIA to offer production-focused early-access for real-time ray tracing in the High Definition Render Pipeline (HDRP) on April 4, with an optimized preview solution available for customers in the second half of 2019. Once thought impossible to achieve, performant real-time ray tracing delivers, via the NVIDIA RTX platform, photorealistic image quality and lighting for any task where visual fidelity is essential, such as for design, engineering, or marketing, at a fraction of the time of offline rendering solutions. The technology provides a key advantage to creators because it mimics the physical properties of light, allowing developers to make and dynamically alter creations that blur the line between real-time and reality.

“As part of our commitment to best-in-class visual fidelity graphics, we rolled out the preview of the High Definition Render Pipeline last year - a highly-optimized, state-of-the-art raster-based solution capable of achieving stunning graphics in real-time on consumer hardware. We built HDRP with the future in mind and today we’re excited to announce that we are working with NVIDIA to adopt its RTX real-time ray tracing capabilities so we could bring this technology to all,” said Natalya Tatarchuk, Vice President of Graphics, Unity Technologies. “Real-time ray tracing moves real-time graphics significantly closer to realism, opening the gates to global rendering effects never before possible in the real-time domain.”

To highlight what is achievable with real-time ray tracing, Unity and NVIDIA collaborated with the BMW Group to showcase the 2019 BMW 8 Series Coupe, recently lauded as “Design of the Year” by Automobile Magazine, in a demo called Reality vs. Illusion: Unity Real-Time Ray Tracing. Rendered in real-time in Unity, viewers are shown a real car and a version of the car powered by Unity and NVIDIA; the dazzling array of lights and visual fidelity makes the vehicles indistinguishable from one another.

For situations that demand maximum photorealism and the highest visual fidelity, ray tracing provides reflections and accurate dynamic computations for global lighting. This more accurately demonstrates the physical properties of a surface and creates lights and shadows that mimic how they would appear in real life. Real-world applications for ray tracing within the automotive industry include the power to create and rapidly iterate on lifelike marketing stills and videos that are near-film quality. In engineering and design, real-time ray tracing’s ability to faithfully recreate real-world materials and lighting scenarios unlocks the capabilities to identify design flaws, such as dangerous reflections or blind spots in a car’s design, and address them before going into production.

“Until NVIDIA RTX, real-time ray tracing was perpetually on the horizon. Now millions of developers working in Unity can achieve amazing graphics with lightning speed,” said Bob Pette, Vice President, Professional Visualization, NVIDIA. “Unity’s plug-and-play resources for developers and popularity with brands large and small make its users a natural audience to take advantage of RTX ray tracing capabilities.”

Unity exists to empower success of the world’s creators with the most accessible and powerful real-time 3D development and monetization platform. Games and experiences made with Unity have reached more than 3 billion devices worldwide this year and were installed more than 29 billion times in the last 12 months. For more information on Unity’s Automotive offerings, please visit the Unity for Automotive & Transportation Website.

About Unity Technologies

Unity is the creator of the world’s most widely used real-time 3D development platform that gives developers around the world the tools to create rich, interactive 2D, 3D, VR and AR experiences in various industries including games, film and entertainment, automotive, architecture, construction and engineering (AEC). Unity’s 1,000 person development team keeps the company at the bleeding-edge of technology by working alongside partners such as Google, Facebook, Magic Leap, Oculus and Microsoft. The platform’s renowned flexibility gives developers the power to target and optimize their creations for 25+ platforms. Games and experiences made with Unity have reached 3 billion devices worldwide and were installed more than 29 billion times in the last 12 months. For more information, visit www.unity3d.com and to see the latest games and experiences created in Unity, go to https://unity.com/madewith.

Contacts
Unity Technologies PR
Amanda Taggart, 310-980-9587
amandat@unity3d.com
or
Matias Cavallin, 323-715-0020
Unity PR (Automotive)
matias@unity3d.com
or
Charlie Sinhaseni, 909-657-8394
charliesin@unity3d.com