• Games
  • Industry
  • Resources
  • Community
  • Learning
  • Support
Development
Unity Engine
Build 2D and 3D games for any platform
DownloadPlans and pricing
Monetization
In-App Purchase (IAP)
Discover and manage IAP across stores
Mediation
Maximize revenue and optimize monetization
Ad Quality
Protect your app’s user experience
Tapjoy
Build long-term user loyalty
All monetization products
User acquisition
User acquisition
Get discovered and acquire mobile users
Unity Vector AI
Connect players with the right games
Aura on-device advertising
Reach users on-device at peak engagement
All growth products
Use cases
3D collaboration
Build and review 3D projects in real time
Immersive training
Train in immersive environments
Customer experiences
Create interactive 3D experiences
All industry solutions
Industries
Manufacturing
Achieve operational excellence
Retail
Transform in-store experiences into online ones
Automotive
Elevate innovation and in-car experiences
All industries
Technical library
Documentation
Official user manuals and API references
Developer tools
Release versions and issue tracker
Roadmap
Review upcoming features
Glossary
Library of technical terms
Insights
Case studies
Real-world success stories
Best practice guides
Expert tips and tricks
All resources
What's new
Blog
Updates, information, and technical tips
News
News, stories, and press center
Community Hub
Discussions
Discuss, problem-solve, and connect
Events
Global and local events
Community stories
Made with Unity
Showcasing Unity creators
Livestreams
Join devs, creators, and insiders
Unity Awards
Celebrating Unity creators worldwide
For every level
Unity Learn
Master Unity skills for free
Professional training
Level up your team with Unity trainers
New to Unity
Getting started
Kickstart your learning
Unity Essential Pathways
New to Unity? Start your journey
How-to Guides
Actionable tips and best practices
Education
For students
Kickstart your career
For educators
Supercharge your teaching
Education Grant License
Bring Unity’s power to your institution
Certifications
Prove your Unity mastery
Support options
Get help
Helping you succeed with Unity
Success plans
Reach your goals faster with expert support
FAQ
Answers to common questions
Contact us
Connect with our team
Plans and pricing
Language
  • English
  • Deutsch
  • 日本語
  • Français
  • Português
  • 中文
  • Español
  • Русский
  • 한국어
Social
Currency
Purchase
  • Products
  • Unity Ads
  • Subscription
  • Unity Asset Store
  • Resellers
Education
  • Students
  • Educators
  • Institutions
  • Certification
  • Learn
  • Skills Development Program
Download
  • Unity Hub
  • Download Archive
  • Beta Program
Unity Labs
  • Labs
  • Publications
Resources
  • Learn platform
  • Community
  • Documentation
  • Unity QA
  • FAQ
  • Services Status
  • Case Studies
  • Made with Unity
Unity
  • Our Company
  • Newsletter
  • Blog
  • Events
  • Careers
  • Help
  • Press
  • Partners
  • Investors
  • Affiliates
  • Security
  • Social Impact
  • Inclusion & Diversity
  • Contact us
Copyright © 2025 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell or Share My Personal Information

"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.

  1. Unity Newsroom
  2. Neill Blomkamp and OATS Studios to Premiere 'ADAM: The Prophet' at SIGGRAPH Asia on November 29

Neill Blomkamp and OATS Studios to Premiere 'ADAM: The Prophet' at SIGGRAPH Asia on November 29

Nov 21, 2017

Celebrated filmmaker premieres next short film in the visually stunning series, created and rendered in real-time using Unity 2017

SAN FRANCISCO, November 21, 2017 -- Unity Technologies (https://unity3d.com/), creator of the world’s most popular creation engine that has reached more than 3 billion devices to date this year, announced today that 'ADAM: The Prophet' will premiere at SIGGRAPH Asia at 11p.m. PT on November 29, and will be available to watch worldwide on YouTube shortly after. 'ADAM: The Prophet' is the next short film in the visually stunning series, created and produced by Academy Award-nominated director Neill Blomkamp’s OATS Studios using Unity 2017. A trailer showing the ADAM story to-date is available to watch today.

“Unity 2017 is a real-time production powerhouse, it was natural that we’d use it to build the next installment in the ADAM franchise,” said Chris Harvey, VFX Supervisor, OATS Studios. “SIGGRAPH is a place where artists gather to learn the latest innovations and advances in the world of art and design. We’re excited to share the breakthrough techniques that we used to make 'ADAM: The Prophet.'”

About the ADAM Franchise
'ADAM: The Prophet' is the third installment of the ADAM franchise, giving viewers their first glimpse of one of the villains in the ADAM universe. It comes after 'ADAM: The Mirror', which follows the cyborg hero discovering a clue about what and who he is. The series originated with ADAM, an award-winning short film, originally created to demonstrate technical innovations on Unity.

Unity Showcases Innovations at SIGGRAPH Asia
Located at booth #A02, OATS Studios and Unity will be giving SIGGRAPH Asia attendees a look at the breakthrough achievements in 'ADAM: The Prophet', including deep dives into features and techniques such as photogrammetry, Timeline and other workflows used to achieve lifelike CG humans. Additional sessions will also be held to demonstrate the latest advances in XR, artist workflows and technologies in Unity 2017.

Unity’s presence at SIGGRAPH includes (all dates UTC):

  • November 27 - Exhibitor Talk: the State of XR with Yi Fei Boon, Field Engineer at Unity Technologies, located at Nile 4, Level 2
  • November 28 - Exhibitor Talk: Making a film with Unity, Mathieu Muller, Field Engineer and Film Specialist at Unity Technologies, located at Nile 4, Level 2
  • November 28 - Screening of 'ADAM: The Mirror', located at Venue GH 202 and 203
  • November 28 - 30 - Mini presentations by Jay Santos, Lead Evangelist, Yi Fei Boon, Field Engineer and Mathieu Muller, Field Engineer and Film Specialist, located at Exhibition Booth #A02
  • November 29 - Screening of 'ADAM: The Mirror', located at Venue GH 202 and 203
  • November 30 - Computer Animation Festival - Panel & Production Talks: Unity Presents: Filmmaking in a Real Time Engine, the Making of ADAM, Chris Harvey, VFX Supervisor at OATS Studios and Mathieu Muller, Field Engineer and Film Specialist at Unity Technologies, located at Silk 1 & 2, Level 2

Unity’s interactive demos at SIGGRAPH include:

  • Photogrammetry: an advanced workflow that makes it easy to transform high resolution photographs into photorealistic 3D objects and textures; create reusable, high-quality digital assets using an efficient process that saves time and money
  • Timeline: a timeline sequencer that allows artists to easily blend and tweak animations within Unity without any additional coding, allowing for freedom to experiment and refine their creationsy
  • Cinemachine: an intuitive smart camera system that enables shot composition and tracking cameras in cinematic sequences and gameplay, optimizes the artist workflow and gives room for experimentation by eliminating hours of hand animation, camera programming, and revision
  • 360 Video: make 360 videos truly interactive by using a simple real-time workflow that makes it easy for users to add CG objects, ambisonic audio, visual effects and more

Unity exists to democratize development, solve hard problems and enable success -- three core values that are the driving forces of Unity’s adoption by millions of creators. Games and experiences made with Unity have reached more than 3 billion devices worldwide this year and were installed more than 20 billion times in 2017 alone.

About Unity Technologies

Unity Technologies is the creator of a flexible and high-performance end-to-end development platform used to create rich interactive 2D, 3D, VR and AR games and experiences. Unity's powerful graphics engine and full-featured editor serve as the foundation to develop beautiful games or apps and easily bring them to multiple platforms: mobile devices, home entertainment systems, personal computers, and embedded systems. Unity also offers solutions and services for creating games, boosting productivity, and connecting with audiences including Unity Ads, Unity Analytics, Unity Asset Store, Unity Cloud Build, Unity Collaborate, Unity Connect and Unity Certification. Unity Technologies serves large publishers and filmmakers, indie studios, students and hobbyists around the globe. For more information, visit: https://unity3d.com to see the latest games and experiences created in Unity, go to: https://madewith.unity.com.

Contacts
Unity Technologies
Amanda Taggart, 310-980-9587
Unity Communications
amandat@unity3d.com
or
Charlie Sinhaseni, 909-657-8394
charliesin@unity3d.com