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Technical deep dive
Unity best practices
Access this series of how-to articles, e-books, and other resources – written for creators, by creators – with actionable tips and best practices to help you achieve more in less time.
New how-to pages
2D Light and Shadow
2D light and shadow techniques in the Universal Render Pipeline

Learn how lights and shadows in the Happy Harvest demo were created using the Universal Render Pipeline (URP) in Unity 2022 LTS.

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Testing and quality assurance tips for Unity projects

This article provides an introduction to different testing practices that will help you ship a more stable project with Unity.

2D
Graphics & rendering
DevOps
C# programming in Unity
User Interface (UI)
Performance optimization
Art & game design
Data Preparation with Pixyz
Unity Gaming Services
Testing, debugging, and quality assurance
New e-books
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Lighting and environments in the High Definition Render Pipeline

Updated for Unity 2022 LTS, this guide covers the new water system, new Terrain tools, more capabilities for creating skies, clouds, lighting effects, and more.

Garden Screenshot
Introduction to the Universal Render Pipeline for advanced Unity creators

Updated for Unity 2022 LTS, this guide covers additions for areas such as decals, URP quality settings and converters, comparing rendering paths to include Forward+, Full Screen Shader Graph including custom post-processing, and more.

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Optimize your mobile game performance

Get tips for using Unity’s profiling tools, programming and code architecture, project configuration and assets, and more. Learn how to enhance your mobile game’s performance.

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Optimize your console and PC game performance

Pick up great tips for extensive profiling of your console and PC projects, programming code and architecture, optimizing assets and graphics, UI, physics, and animation optimizations.

Technical e-books for programmers
Technical e-books for artists and designers