This video series shows you how to get started with the Unity suite of profiling tools and more specifically the Unity Profiler, Profile Analyzer, and Memory Profiler.
In the first video, we look at an overview of the Unity Profiler.
In the second video tutorial, we look at the Profile Analyzer which can help you identify and compare performance bottlenecks across multiple frames and compare datasets to optimize your game’s runtime behavior efficiently. You’ll learn how to pull data into the Profile Analyzer, and how to filter and compare it.
In the third video tutorial, we look at the Memory Profiler and how you can use the package. You’ll learn more about how to capture snapshots in the Editor and standalone builds, and reading and comparing memory usage data.
Make sure to also check out the Ultimate guide to profiling Unity games e-book to learn how to profile an application in Unity, manage its memory, and optimize its power consumption from start to finish.
This content is hosted by a third party provider that does not allow video views without acceptance of Targeting Cookies. Please set your cookie preferences for Targeting Cookies to yes if you wish to view videos from these providers.