As of September 3, 2024 Unity Asset Transformer Toolkit is only available with a Unity Industry subscription.

Bring your data into new dimensions
Unity Asset Transformer Toolkit seamlessly integrates your existing data with Unity. Import any 3D or CAD file type and eliminate the need for multiple imports or model recreation, with full control over mesh size and quality, which optimizes your data for performance on your target devices.

Automated dataprep
Enhance and optimize your assets with the Toolbox. Fix normals, create UVs, switch materials, create colliders, manage pivots, merge meshes, decimate meshes, and more. Automate repetitive dataprep tasks by combining Toolbox actions with the Rule Engine.
Features
Fully integrated importer
Unity Asset Transformer Toolkit is fully integrated with the Unity Editor, enabling the direct import of CAD files with total control over import parameters.
File compatibility
Process any CAD, Mesh, or PointCloud model from over 40 industry-leading solutions, preserving critical information like metadata and model hierarchy. See formats supported by Unity Asset Transformer Toolkit.
Optimization algorithms
Models are automatically processed with Unity Asset Transformer algorithms to get the best mesh quality for your application. Use the Toolbox to optimize all of your assets, even those not imported through Toolkit.
Rule Engine
The Rule Engine lets you automate the optimization and staging of your scene. It also works on anything in your scene.
Automatic LOD generation
Create LOD on-the-fly when importing a CAD model. They can be easily regenerated at any time with the LOD Generator.
Automatic UV creation
When importing CAD models, automatically apply UV projection and UV flattening for baking and get ready-to-use assets.
Get started with Unity Asset Transformer Toolkit today
Previous release
The previous version of Unity Industry Asset Transformer Toolkit, known as Pixyz Plugin (2.0), can still be installed from Unity Package Manager. Please refer to this documentation page.

