Enter the Boss Room
Boss Room is a small scale cooperative game sample project – built on top of the new experimental netcode library – designed to be used in its entirety to help you explore the concepts and patterns behind a multiplayer game flow.
E.g. Character abilities, casting animations to hide latency, replicated objects, RPCs, and integration with a Photon relay service.
Download the source code and assets
Boss Room is publicly available on GitHub to clone, fork, or use it in your game – unleash your creativity however you see fit.
- One populated dungeon level
- 4 character classes, each with 2 genders
- Combatant imps and a boss
- A simple collaborative puzzle
- High-quality stylized art and music assets
What is a sample project?
This sample project is an educational template that, alongside tutorials, teaches a specific approach to creating and networking in Unity. Boss Room has tools to help you learn how to build and network a small-scale cooperative game.
Boss Room is officially in early access and will continue to be developed and supported.