Enter the Boss Room
Boss Room is a small scale cooperative game sample project – built with Netcode for GameObjects – designed to be used in its entirety to help you explore the concepts and patterns behind a multiplayer game flow.
E.g. Character abilities, casting animations to hide latency, replicated objects, RPCs, and integration with the Relay, Lobby, and Authentication services.

Download the source code and assets
Boss Room is publicly available on GitHub to clone, fork, or use it in your game – unleash your creativity however you see fit.
Access:
- One populated dungeon level
- 4 character classes, each with 2 genders
- Combatant imps and a boss
- A simple collaborative puzzle
- High-quality stylized art and music assets

What is a sample project?
This sample project is an educational template that, alongside tutorials, teaches a specific approach to creating and networking in Unity. Boss Room has tools to help you learn how to build and network a small-scale cooperative game.
Boss Room is officially in pre-release and will continue to be developed and supported.