The preferred platform for creating immersive games
Unity’s industry-leading developer experience combined with tools built for AR and VR creators and numerous AR/VR partnerships means you can push the bounds of your imagination and we have the resources tailored to bring your immersive vision to life.
Use bleeding-edge technology to bring your imagination to life
Dr. Grordbort’s Invaders
Magic Leap - Wearable AR
In Magic Leap’s visionary flagship gaming title, the evil robots from the Robot Planet come through the walls, the floor — even from behind your couch. So you’d better grab your ray gun, get blasting and send them back home in pieces.
Beat Saber
VR
The multi-award winning experience is a VR rhythm game that combines exclusively-made electronic dance music, precisely handcrafted levels and gorgeous virtual worlds.
Pokémon Go
Handheld AR
Catch Charmander at the bus stop, Digletts on the way to work, and Squirtle at the supermarket with this handheld AR game that brings your favorite Pokémon characters into the real world. First launching in 2016, this game demonstrates the mass appeal of handheld AR with its massive popularity.
Jurassic World Alive
Handheld AR
Dinosaurs have returned to rule the Earth, and they’re roaming free in your world. Explore your surrounding area to find your favorite Jurassic World dinosaurs, including new breeds that are more awe-inspiring and terrifying than ever before!
Angry Birds FPS: First Person Slingshot
Magic Leap - Wearable AR
As the first third-party app to launch on the Magic Leap One, this game brings the beloved Angry Birds franchise to life. Use the Magic Leap controller to pull back a virtual slingshot and launch your birds through the air to send pigs toppling over.
Features
AR Foundation
A framework purpose-built for AR development that allows you to build rich experiences once, then deploy across multiple mobile and wearable AR devices.
This unified workflow includes core features from ARKit, ARCore, Magic Leap, and HoloLens, as well as unique Unity features that give you the power to build robust apps that are ready to ship to internal stakeholders or on any app store.
Unity MARS
Unity MARS is an extension for Unity that delivers on the promise of AR by giving creators the power to build applications that intelligently interact with any real-world environment.
Instant AR
Create rich, instant AR content and experiences that are small, lightweight, and can load instantly.
Coming 2020
High-Definition Render Pipeline (HDRP) for VR and Universal Render Pipeline (URP) for VR
HDRP for VR targets high-end PCs and paves the way for stunning visuals without sacrificing performance. We’ve also created URP for VR, which is a single-pass forward rendering loop optimized for maximum performance on mobile hardware. No matter what head-mounted display (HMD) you’re targeting, we have a tool to help you achieve the highest level of graphical fidelity while continuing to optimize for performance.
Spatial Audio
Give users a sense of presence in VR with integrated support for ambisonic audio clips, the full-sphere surround sound technique. Rotate sound fields based on the listener’s orientation and head rotation.
Particle System
Realize your vision and control VR performance. Use Particles for more effects and animations than ever, including lit lines and trails. Take advantage of better atlasing and batching of Particle Systems, align particles to their velocity direction and apply forces to the colliders they hit using the Collision module.
The real-time development platform of choice for AR and VR creators
Unity’s industry-leading real-time development platform gives developers the power to create truly immersive, cutting-edge AR and VR games.

Largest community of real-time creators
The largest community of real-time creators
“Unity Developer” is #7 of the top-10 fastest growing jobs in the US, according to LinkedIn. With the talent pool centralized on Unity Connect, and a certification program to validate skills against a standard of aptitude, it’s easy to find skilled Unity talent to build your team.

Everything you need to monetize your mobile AR or VR games
Unity offers the first-ever game monetization solution that optimizes for lifetime value (LTV). Drive the most revenue while delivering a great player experience.
Learn more
Creating immersive, photorealistic VR experiences with the High Definition Render Pipeline
We’re officially bringing virtual reality to the High Definition Render Pipeline (HDRP). In 2019.3.6f1 and after with package version 7.3.1, HDRP is now verified and can be used in VR.
Create deeply interactive augmented reality experiences
At Unite Copenhagen, we shared an update on our latest tools that are enabling creators who want to construct powerful, deeply interactive augmented reality (AR) experiences that interact intelligently with the real world.
Unity’s Handheld AR Ecosystem: AR Foundation, ARCore and ARKit
Dan Miller, Evangelist for XR at Unity, and Tim Mowrer, Senior Engineer at Unity, describe Unity’s handheld AR ecosystem and Unity’s framework for building AR applications.
Unity’s Multi-platform VR Features in 2018.3
Jack Pritz, XR Engineer at Unity, describes how to use Unity’s 2018.3 features to build a VR application that works across a wide range of desktop and mobile VR devices without having to painstakingly build for each platform.
Unite LA - Developing Immersive Experiences With ARCore
Matthew Small, Software Engineer at Google, describes how to use the Google ARCore SDK for Unity to start building AR applications on ARCore.
Unite LA - Building for Magic Leap and Spatial Computing with Unity
Key team members from Magic Leap Studios discuss the challenges and key learnings of leveraging Unity to build a truly original mixed reality experience, for a new spatial computing platform.
Unity for Small Things GDC 2018 Keynote Segment
Ralph Hauwert (VP of Platforms) shares details on the new core runtime which allows developers to create experiences that can run natively on lightweight devices or even on the web. It is a brand-new, highly modularized architecture and a new set of specifically designed components that you can create using the Unity Editor. This solution will be expanded to include 3D and AR by the end of 2019.