Everything you need to succeed with 2D games
Community, tools, resources
More than an engine, Unity gives you everything you need to develop quality content, boost your productivity, and connect with your audience.
Join a thriving community
Documentation, tutorials, forums, training
The largest marketplace for assets and tools
Thousands of resources to speed up your projects
Support from the world’s most active group of game developers
Gain inspiration, learn from your peers, and hire or be hired
Fully extensible editor
Streamlines the workflow for 2D, 3D, or the best combination
A rich set of features
Tools for scene editing, animation, Particle System authoring and audio mixing
Match to your specific workflow and production needs
Native high performance and graphics
For mobile with support for Metal and Vulkan
Get ready for business!
Optimize revenue and user-retention
With integrated IAP, ad network and real-time analytics tools
Reach users on every platform
Easy to build and deploy to all major and and emerging mobile platforms
Explore new opportunities
Migrate your successful mobile games to desktop and consoles or mobile VR
The most successful 2D game creators rely on Unity
The freedom to experiment
Learn how Unity's flexibility and complete toolset helped indie dev, Stu Denman, turn the seed of an idea into a mesmerizing, addicting puzzle game with over 160 levels.
Old school 2D in VR
Ana Ribeiro had a vision of an old-school Game Boy title within a modern VR game. Find out how the Unity helped her tackle the technical challenges involved making it significantly easier to polish the final product and keep the frame rate up.
Children of Morta
How custom editor tools slash work time
Learn how Unity helped a game-project team composed of 14 creators in various roles spread across the globe work together efficiently to combine strong story, beautiful art, and engaging gameplay all in one great hack-and-slash 2D game.
Small team, big ambitions
Unity enabled self-taught programmer, Mauro Fanelli and his artist collaborator, Andrea Gellato, to create this premium game with beautifully hand-drawn vector graphics. Find out how.
A 2.5D twist for a special game
Zoink developed innovative physics that allow players to switch between two parallel worlds in this quirky adventure-platformer game. Find out how.
Hearthstone took the award-winning and universally loved Warcraft franchise to mobile. The team moved from in-house tech to Unity in order to iterate faster, adapt to a shorter development time-frame and achieve success with their first-ever mobile game.
Cuphead is a single player or co-op run-and-gun platformer. Inspired by 1930s cartoons, the visuals are hand-drawn and inked, and the music is all original jazz recordings.
Originally a game+jam project, SFB Games partnered with Nintendo to turn it into a Unity-powered Nintendo Switch title. The puzzle game makes players work together to perform seemingly simple snipping mechanics, which turn into crazy fun.
Night in the Woods
A deep experience
The appeal of Night in the Woods emanates from sharp characterization and dialog and an expressive 2D art style. Set in the small town of Possum Springs, the user interacts in a darkly humorous world of existential stories.
Seasons after Fall
Incredible hand+painted landscapes and characters set the tone in this expressive game. Here, the player has the power, not only to control the characters, but even the environment and the seasons.
The 2D tool that changes how levels are built
Tilemap and other tools helped two devs in different countries create an awesome 2D shape-shifting platformer—all in their spare time. Find out how.
- Import sprites and automatically slice them from texture sheets
- Scale and compression control for optimization and multiplatform deployment
- Layered sorting
2D physics workflows
- Box2D physics
- Comprehensive range of rigid bodies, joints and colliders
- Enable physics gameplay with just a few clicks in the editor
- Define physical behavior with Physics Materials
- Define custom collision shapes with Polygon Colliders
- Dope sheet and curve animation for sprites
- Animate any property in your game
- Automatically create animated sprites from spritesheets
The largest marketplace for 2D assets and tools
RPG & MMO UI 6
More than 70 flexible and stylish UI elements
Unique collection of assets for both MMORPGs and traditional RPGs, including color schemes, PSD files, fonts, Prefabs, demos and custom scripts.
Heroes and Villains
Old-school sprite-based animations
Fantasy 2D artwork pack with nine fully animated characters for the animation system in Unity — so you can add your own if you wish. Also comes with three backgrounds & nine props.
A complete multiplayer collectible card game kit
Great starting point for developing your own multiplayer CCG/TCG and to learn how to architect and implement this kind of project.
Stylized Nature Pack
High-quality stones, trees, bushes, grass, leaves, and mountains
A high-quality nature package that's perfect for stylized games. Tutorial and demo scene are both included to get you started.
Retro Pixel Monsters
Animated pixel-art monsters with variations
Choose from 12 different monsters with four directional animations and two outline styles per monster, including a SpriteSkin script to switch styles and sprites.
Painted 2D Terrain Hexes: Basic Set
Lovingly hand-painted 2D terrain hex tiles
Mix and match 52 hex tiles of 2D terrain featuring trees, rocks, hills and more — suitable visuals for an overworld, a strategy game or a board game.
Level up your 2D game development
Design gameplay without any code
The 2D Game Kit includes gameplay elements, tools, systems, plus will help you design gameplay without any small game example to help you get started.
Intro to 2D World building with Tilemap
In this session, you'll explore 2D world-building with Tilemap and automating composition and tracking to enhance gameplay with 2D Cinemachine.
Introduction to 2D Essentials
In this session, you'll learn how to create a 2D platformer game using the assets from the 2D Essentials Pack including: Corgi Engine, DoozyUI, DOTween Pro, and 2DDDL Pro.
Basic principles of working with Unity
If you're new to Unity, this simple 2D UFO game tutorial is great for learning many of the principles of working with GameObjects, components, Prefabs, physics and scripting.
Make a 2D Roguelike game
Over the course of the project, you'll create procedural tile-based levels, implement turn-based movement, and add a hunger system, audio and mobile touch controls.
Sorting and 9-slicing in Unity 2D
In this 6-part video-training series, you'll learn a workflow for laying out a simple 2D scene using 2D sorting groups, sprite meshes and 9-Slice sprites, and create a simple 2D game. Part 1 introduces the goals and offers a demonstration of the minimap system.
Dedicated 2D-game creation section
Find tutorials on specific features, 2D physics, and videos of live training sessions.
Tips and tricks for 2D developers
Five steps to a more efficient team
These tools will help your team collaborate better and simplify your workflows.
Nine 2D tools to make your life easier
Get a quick overview of pretty much everything you need to make beautiful 2D content in the editor.
Best Unity UI optimization tips
Learn how to divide up your canvases, use graphic raycasters optimally, and pool UI objects the smart way and many other tricks to improve your Unity UI performance.