The Unity Roadmap

Safe harbor statement

The following is intended for informational purposes only, and may not be incorporated into any contract. No purchasing decisions should be made based on the following materials. Unity is not committing to deliver any functionality, features or code. The development, timing and release of all products, functionality and features are at the sole discretion of Unity, and are subject to change.

How to share roadmap feedback

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01

Unity Platform

Explore plans for the evolution of our platform, from features to functionality, and submit your feedback directly to the teams developing it.

The world’s most popular real-time development platform for creating 2D and 3D games and experiences, including multiple features with their own roadmaps

2D

2D

3D Characters & Animation

Animation

AR/VR

XR Platform Support

XR Interaction and Input

XR Content

3D World Building

3D World Building

Audio/Video

Authoring Workflows

Media Framework

Editor

Customizability & Extensibility

Usability

Gameplay

Visual scripting

DOTS

DOTS

Multiplayer

Multiplayer

Engineering

Programming

Profiling

Performance

Performance

Navigation & Game AI

Navigation

User Interface

Accessibility & Localization

UI Systems

Platforms

AR/VR

Consoles

Cross Platform

Desktop

Web

Mobile

Pipeline & Integrations

Package Management

Player Build Pipeline

Runtime Asset Management

Asset Import Pipeline

Rendering & Visual Effects

Foundation and Shaders

High Definition Pipeline

Global Illumination

Shader Graph

Universal Pipeline

VFX Graph

02

Unity Hub

Explore plans for the evolution of Unity Hub, where you can create and launch all within one app on your desktop, and submit your feedback directly to the teams developing it.

Your all-in-one gateway for creating new projects, accessing resources and learning material, and managing your creations

Quick links

Unity Hub

03

Unity Asset Store

All sorts of assets are available on the store, we are constantly working to make it easier to find the perfect assets for your game, and ensure compatibility and quality.

The Unity Asset store provides extensions, assets, models and everything you need to build prototypes, and to accelerate your game development.

04

Unity Gaming Services

Get insights into the future plans for features and functionality in Unity Gaming Services and let us know what you think.

An end-to-end platform that is designed to help you build, manage, and grow your game

Cloud Content Delivery

Analytics and Player Engagement

Analytics

Game Overrides

Push Notifications

Games Backend

Authentication

CLOUD CODE

Cloud Content Delivery

CLOUD SAVE

Economy

Player Management

Remote Config

Multiplayer

Lobby

Matchmaker

Multiplay

Relay

Vivox Chat & Safety

05

Unity Cloud

Explore plans for the evolution of Unity Cloud, from features to functionality, and submit your feedback directly to the teams developing it.

An ecosystem of products and services that makes work on real-time 3D experiences more creator-focused, accessible, and connected

Dashboard & Admin

Give feedback!

Planned

Released

Asset Manager

April 2024

Asset Manager for Unity Editor

Asset Manager

August 2024

Unity Pipeline Automation

December 2024

Beta - June 2023

February 2024

Integrations

July 2024

March 2024

May 2024

November 2024

October 2024

November 2023

Other

September 2024

06

AI Tools

Explore plans for the evolution of Unity’s AI tools and submit your feedback directly to the teams developing them.

Unity AI integrates AI capabilities in the Unity Editor with the Assistant, Asset Generators, and Inference Engine.

General

Assistant

The Assistant puts AI directly into the Unity Editor, understanding the context of your project and helping you carry out repetitive tasks, debug console error messages and write code. It understands the context of your project, and gives you more relevant answers.

Generators

Generators integrate generative AI asset models into the Unity Editor to create materials, textures, animations, sounds, with more asset types coming in the future.

Inference Engine

Inference engine runs AI models locally in the Unity Editor and Runtime applications to enable Unity-centric tools and player experiences.

ML-Agents

ML-Agents turns your game or simulation into a trainable environment where agents learn intelligent and automated behaviors. More information about the roadmap is coming soon.

07

Unity DevOps

Explore the product roadmap for DevOps, and submit your feedback directly to the teams developing Version Control and Build Automation.

Products for streamlining real-time 3D workflows to create with agility and get to market on time, including Version Control and Build Automation

Build Automation

Version Control

08

HMI & Embedded Systems

Explore plans for features related to HMI & Embedded Systems and share feedback directly with the corresponding teams.

Focused on improving tools and platform reach for design and development of Human Machine Interfaces for automotive embedded systems and other applications

Data Flow

Platforms & Integration

Importers

Graphics

Editor

Runtime

Templates

UI