Fuel your ambitions
Unity 2022 LTS delivers new features and workflow enhancements to help you take your real-time 3D projects to the next level.

Depend on the most stable Unity release
Built through years of feedback and user testing, Unity 2022 LTS delivers stable new features and enhancements so you can create with confidence.
You’ll find improved iteration through a multiprocess AssetBundle pipeline, a more streamlined Package Manager, and faster compilation with a Burst compiler-optimized engine.
This production-ready release was shaped by tens of thousands of users and will continue to be supported with biweekly fixes for two years without additional features or API changes.

Build more ambitious games with DOTS
With Entity Component System (ECS) integration, the Data-Oriented Technology Stack (DOTS) is now fully supported for all experienced creators in the Unity Editor, and includes the ability to integrate Entity-based development with GameObject-based code.
ECS for Unity expands the Unity game engine’s capabilities to deliver greater control and determinism over data in memory and runtime process scheduling, enabling the creation of complex gameplay in dynamic environments. ECS runs alongside and integrates with GameObject-based assets, so you can rely on your existing Unity skills while harnessing greater performance.

Deliver a seamless multiplayer experience
Launch and grow your multiplayer games with the support of a rapidly growing end-to-end ecosystem of creation workflows and cloud services through the Unity game engine and Unity Gaming Services.
Unity’s netcode packages offer you the choice between simplicity (with casual co-op games), or more complex scenarios (such as competitive action multiplayer games) built on ECS for Unity with scalability and performance in mind. Leverage services like Relay, Lobby, Game Server Hosting, Matchmaker, and Voice and Text Chat to build, run, and grow live games and deliver immersive player experiences.

Create high-definition natural environments
Immerse your players in beautiful, physically based environments with High Definition Render Pipeline (HDRP).
Add oceans, rivers, and underwater effects with the new Water System, and create advanced procedural fog and volumetric effects with Volumetric Materials and Shader Graph. Create even more realistic skies with improved Cloud Layers dynamic lighting, and blend between different weather conditions using Volumetric Clouds.
Populate your world with the new Spline package, which offers you the ability to procedurally generate paths, roads, or fences in your environments with greater precision.

Enhance lighting and visuals for any device
Upgrades to the Universal Render Pipeline (URP) provide more realistic lighting and a focus on higher-quality visuals that scale across devices.
Achieve nuanced real-time lighting with Forward+ Rendering, which enables you to use more lights in a scene. Produce smoother graphic transitions with LOD crossfade, and reduce aliasing problems such as pixelated and flickering edges with Temporal anti-aliasing (TAA).
Add extra texture details in your scenes with control using Decal Layers, and customize your rendering experience with Shader Graph Full Screen Master Node. Significantly improve build time and memory optimization with Shader Variant Prefiltering, and easily upgrade your existing projects from the Built-in Render Pipeline to URP with Built-in Converter.

Maximize platform potential and iteration speed
Optimize your games for the latest platforms, including incremental build for consoles, enhanced performance with DirectX 12, and new platform support for PlayStation®VR2. Increase performance and stability with DirectX 12 graphics API on Windows and Xbox®, and experiment with the latest ray tracing support for Xbox Series X|S.
Iterate rapidly and deploy more efficiently on Xbox Series X|S, PlayStation® 5, and Nintendo Switch™ using the latest incremental player build process. Better manage WebGL memory usage and gain native C++ multithreading along with support for touch controls and texture compression on web builds for mobile devices.
Expand your XR reach with updated tools to build faster on PlayStation®VR2 and Meta Quest 2.
Nintendo Switch is a trademark of Nintendo.
More features and workflows
Unity 2022 LTS for artists
Spend more time doing and less time queuing. Engage players from the very first pixels. Discover the latest release features to help you optimize your creative workflow.
Unity 2022 LTS for programmers
Unity 2022 LTS comes loaded with updates and iteration speedups that will empower you to optimize your games while making better use of your coding time.
Unity LTS resources
Wherever you are in your production process, discover resources to help you bring your project to the finish line.
Frequently asked questions
Unity Long Term Support (LTS) is the release for creators who value maximum stability and support for their next project. This is our default release and is primarily recommended for creators past the preproduction phase of development who are about to lock in production on a specific version of Unity. Learn more about our different releases here.
If you are in production or want to upgrade a live project, we recommend the latest LTS release. If you want to use the latest Unity features and are just getting started with production, the Tech Stream is recommended. Learn more about our different releases here.
The Tech Stream release is for creators who value exploring in-progress features to stay on the cutting edge for their next project. This version is primarily recommended for the preproduction, discovery, and prototyping phases of development. Learn more about our different releases here.
The 2022 LTS releases will receive biweekly fixes until mid-2023, then monthly updates until mid-2024.
The LTS releases do not have any new features or breaking API changes, only fixes and non-breaking improvements.
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