Release Notes Background

Unity 6000.0.84f1

Released on Sep 16, 2026

Manual installs

Component installers

Release

Known Issues in 6000.0.84f1

  • 6000.0.6f1: [RenderGraph][D3D12] Crash on D3D12SwapChain::Present when using AddComputePass with EnableAsyncCompute(true) and UseTexture (UUM-140183)

  • 6000.3.0a1,6000.0.51f1: Black screen is shown when Bloom is active with 2D Renderer (UUM-150232)

  • : Crash on mono_log_write_logfile when more than one copy of bee_backend is running (UUM-142773)

  • : Crash with multiple stack traces when generating a Font Atlas (UUM-141061)

  • : [WinEditor] Play Mode framerate drops significantly when moving the mouse cursor with high polling rate (UUM-142550)

6000.0.84f1 Release Notes

Changes

  • Android: Updated the Gradle version shipped with the Editor from 9.1.0 to 9.3.1.

Fixes

  • Android: Fixed Android version labels to match Google's naming. (UUM-150412)

  • Android: Fixed problem with WebCamTexture not restoring on Android when "Run Without Focus" is set. (UUM-149681)

  • Android: SystemInfo.processorModel and SystemInfo.processorManufacturer now return unknown on Android API levels below 32 instead of a warning string, matching the behaviour on other platforms. (UUM-150389)

  • Audio: Fixed audiomixer fader clicking in playmode. (UUM-150250)

  • Audio: The Editor no longer logs an error when the audio output device fails to re-initialize while resuming the output after a period of silence. The output now stays suspended, a warning is logged, and the resume is retried the next time audio is used. Also fixed a potential crash on Editor shutdown when the output could not be resumed. (UUM-115959)

  • Build System: Fixed case of the IL2CPP Analytics tool exiting with a JsonException after a successful build when the system clock moved backwards during the build. (UUM-150019)

  • Editor: Fixed an issue where HDR Colors weren't correctly recorded in the Animation Window. (UUM-83771)

  • EmbeddedLinux: Fixed case where first touch input is dropped. (UUM-150086)

  • Graphics: Fixed a device freeze on Midgard Mali GPUs when Blit Type was set to Auto. (UUM-149414)

  • Graphics: Fixed crash caused by memory error related to per-Material constant buffer when OpenGL ES is used. (UUM-150590)

  • Graphics: Quality Settings - Elipsis is now added for default platform and Quality Level Header for quality levels with very long names. (UUM-148889)

  • Linux: Fixed case where first touch input is dropped. (UUM-150086)

  • QNX: Fixed case where first touch input is dropped. (UUM-150086)

  • uGUI: Fixed ellipsis line-breaking recursion when the font lacks an ellipsis glyph and Ellipsis overflow mode is selected. (UUM-134066)

  • URP: Fixed missing tile map grid lines. Ensure preview camera render target is correct after rendering with an SRP. (UUM-122618)

  • Version Control: Fixed race condition provoking a Version Control error "UpdateSettings: Unknown version control plugin: XYZ" during the editor startup. (UUM-149884)

  • VFX Graph: Fix to prevent re-categorization of built-in attributes. (UUM-151058)

  • Web: Fixed NameFilesAsHashes functionality. (UUM-148663)

  • WebGL: Fixed error if shader expects a cube texture but a texture wasn't explicitly bound. (UUM-150746)

  • XR: Fixed blocky or shifted lighting artifacts that could appear on XR platforms especially when using dynamic resolution in Deferred or Forward+ rendering paths. (UUM-143709)

  • XR: Fixed case of XR graphics becoming frozen when changing the MSAA level at runtime, while having depth textures submission enabled.

Package changes in 6000.0.84f1

Packages updated

Changeset: 78ab6fc243d5

Third Party Notices

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