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Unity 6000.0.83f1

Released on Sep 2, 2026

Manual installs

Component installers

Release

Known Issues in 6000.0.83f1

  • 2021.3.34f1: Audio mixer clicks when changing volume in playmode (UUM-150250)

  • 6000.0.6f1: [RenderGraph][D3D12] Crash on D3D12SwapChain::Present when using AddComputePass with EnableAsyncCompute(true) and UseTexture (UUM-140183)

  • : Crash on mono_log_write_logfile when more than one copy of bee_backend is running (UUM-142773)

  • : Crash with multiple stack traces when generating a Font Atlas (UUM-141061)

6000.0.83f1 Release Notes

Changes

  • Mono: Remove assertions from ToFileDescriptor (UUM-145761)

Fixes

  • AI: As a result of an unsupported configuration, a NavMeshAgent would try to separate from its own NavMeshObstacle component by jumping in arbitrary directions. Now the agent moves in one stable direction. (UUM-141803)

  • AI: NavMeshAgents created or teleported inside box NavMeshObstacles could not move out of the obstacles. (UUM-146477)

  • Android: Fixed alignment issues in Android External Tools settings panel. (UUM-148378)

  • Audio: Fixed crash when pausing AudioRandomContainer containing streaming clips that are still loading. (UUM-148440)

  • Audio: Fixed invalid LoadState in some audio clips after Audio Settings reset. (UUM-147700)

  • Code Editor: Fixed the "Reset argument" button in Preferences > External Tools so it updates the "External Script Editor Args" field immediately instead of only after a focus change. (UUM-150210)

  • Editor: Fixed an attempt to delete a non-existent asset during a copy operation. (UUM-144993)

  • Editor: Fixed crash on disconnection from accelerator during build. (UUM-148391)

  • Editor: Fixed floating Video Clip Inspector preview error and cosmetic warning. (UUM-147192)

  • Editor: Fixed Windows editor crashing upon importing or transcoding a video with Crop and Offset. (UUM-146426)

  • EmbeddedLinux: Fixed a crash when no wl_seat is present on the system. (UUM-148754)

  • GI: Fixed crash when baking lighting for a scene placed in StreamingAssets. (UUM-149240)

  • Graphics: Changes to staticShadowCaster now update properly with GRD enabled. (UUM-140724)

  • Graphics: Fixed an issue where Vulkan Player would not respect the value of 'PlayerSettings.vulkanNumSwapchainBuffers' and instead use a fixed count of 3 swapchain buffers. (UUM-148724)

  • Graphics: Fixed incorrect mipmap level calculations when using XR with "Minimize Unity 'Screen' Size" optimization.
    The camera rect in XR now correctly returns single-eye dimensions instead of combined stereo dimensions on SRP. This affects any system that relies on camera rect for resolution-dependent calculations, including mipmap streaming and resolution-dependent UI/text rendering. Adjust mipmap streaming settings or UI scaling if needed. (UUM-47681)

  • SRP Core: Fixed AMDUnityPlugin to use statically linked CRT. (UUM-147060)

  • uGUI: Fixed an IndexOutOfRangeException thrown when a large Text (TMP) GameObject with Overflow set to Ellipsis. (UUM-134477)

  • UI Toolkit: Fixed an ArgumentException thrown during world-space UI rendering when the internal draw range list grew while partially full. (UUM-149611)

  • UI Toolkit: Fixed the ToggleButtonGroup value wrap when 8 or more buttons are present. (UUM-149531)

  • VFX Graph: Fixed frustum culling in URP. (UUM-138375)

  • Video: Fixed a video failing to replay after Stop() on Direct3D when NVIDIA "Fast" vertical sync is enabled (the decode device was lost and never recovered). (UUM-135548)

  • Video: Fixed WebM Vorbis audio track reporting 0 Hz and 0 channels. (UUM-144045)

Package changes in 6000.0.83f1

Packages updated

Changeset: dacc44548933

Third Party Notices

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