Glossary term

Anti-Aliasing

What is Anti-Aliasing?

Anti-Aliasing is a technique used to smooth jagged edges (also called "jaggies") that appear in rendered graphics, improving visual quality in architectural visualizations, automotive designs, and interactive applications.

How does Anti-Aliasing work?

This fundamental rendering process works by blending the colors of an edge with those of adjacent pixels, creating a more natural transition between contrasting elements.

The technique becomes particularly vital in immersive environments where visual inconsistencies can significantly diminish the user's sense of presence. Real-time development platforms offer multiple implementation methods, with forward rendering pipelines typically supporting Multisample Anti-Aliasing (MSAA) for efficient edge smoothing.

For projects utilizing deferred rendering approaches, developers can instead apply post-processing anti-aliasing effects such as Fast Approximate Anti-Aliasing (FXAA) or Temporal Anti-Aliasing (TAA).

How is Anti-Aliasing used?

Making appropriate anti-aliasing choices balances visual quality against performance requirements, an especially critical consideration for mobile applications or VR experiences where maintaining consistent frame rates directly impacts user comfort.

Back to Glossary
What is Anti-Aliasing : Anti-Aliasing Definition | Unity