Join the Crazy Web Game Jam 2024
From November 1-8, Crazy Games will be hosting a game jam that challenges developers across the world to join forces and create a game using Unity Web. Unity is sponsoring the Crazy Web Game Jam 2024, and we invite our amazing community to make games with us!
Reach more players across the web with your mobile games by leveraging Unity’s fully featured engine to create rich cross-device experiences. With Unity 6, you can gain direct access to gamers through web browsers on mobile, enabling them to play wherever they want without having to download new apps or register for third-party stores.
Experiment with maximizing the visual fidelity of your web games with the latest WebGPU graphics API integration available in Unity 6. Through a strategic partnership with Google, robust graphics features of Unity’s real-time 3D platform are now fine-tuned for graphics-rich web games, enabling more efficient CPU usage and smoother frame rates. Use Compute Skinning, VFX Graph, and even more advanced GPU-driven rendering techniques currently in development to provide players with immersive scenes featuring stunning details, without compromising on performance.
Next year, game developers will be able to unlock gamers in Meta’s ecosystem with Unity’s Instant Games platform support. Through our newly announced partnership, Unity and Meta are able to leverage Unity’s latest mobile web optimizations to ensure speed and efficiency for Meta Instant Games. Plus, enjoy a streamlined publishing flow, reducing friction for both releasing and updating your games.
If you would like to work directly with Unity and Meta to gain early access to Meta Instant Games platform support, or would like to stay up to date about this exciting new runtime support, register your interest today.
With Unity 6, the Unity Editor and Standalone Web Player provide experimental support for the new WebGPU graphics API. Learn how to enable WebGPU, along with various guidelines and limitations that should be taken into account.
Unity shares best practices for setting up web games, including time-saving tips, optimization tricks, and a sneak peek at the improvements in web runtimes coming to Unity 6.
A Unity Web build is a great way to distribute your game to a wide audience. During development, you should aim to keep geometry and textures to a modest size, reduce draw calls, and profile and test on a wide range of devices. This article provides tips on how to optimize your Unity Web projects.
Reach more players faster with new build support and optimizations for mobile web browsers with Unity 6.