Version control for artists

Artists need version control that empowers them to create without compromise. Check out the files you need and get going with Unity Plastic SCM. It’s really that simple.

How does a studio get both artists and engineers aligned on the production process? Read KO_OP’s story

Version control for every workflow

When artists and programmers work in harmony, they make magic – but they need different tools to make it happen. Avoid creative differences and project delays with Plastic SCM, a lean version control system built for game development. Separate user interfaces for artists and programmers make Plastic benefit every workflow.

Goodbye Volcano High keyart

Goodbye Volcano High by KO_OP

Benefits for artists

Version control for artists in Unity
Create with comfort

Separate workflows, same repo. Work in-Editor (Unity or Unreal) or in Gluon, Plastic’s GUI for artists. Access and edit relevant files and submit your changes easily.

Lock files with version control
Lock files for peace of mind

No more lost work. Prevent others from working on the same file you’re working on by locking images, animations, simulation data, 3D files, and other file types common in gamedev.

Plastic SCM large files
Manage large binary files

Work with any file type. Plastic handles everything from character models to cutscenes with checkin and update speeds 5–8x faster than any other solution, and it’s built to scale.

Work with individual files Plastic SCM
Work with individual files

Focus on what matters. Create quickly by accessing only the files you need. Plastic’s flexibility means you never need to download the entire code repository.

Key features

Unity’s DevOps solutions give you a wide range of functionality while keeping things simple. See something missing from the list? Check out our DevOps roadmap.

GLUON Check In Changes

Work with only what you need

Artists need to be able to work without worrying about lost progress. Unity version control lets you manage your project files confidently and independently, without relying on programmers.

To ensure you’re working on the most up-to-date files, the system can automatically scan your workspace for changes. Out-of-date files are clearly labeled, so you can be sure you’re always working on the latest version.

Check in Unity Version Control in Editor

Manage files within Unity

If you don’t want to leave the Editor, you can also manage your project files directly in Unity. Both programmers and artists have this capability, ensuring that you’re always working on the most recent version of your codebase or project files.

Image diff with Unity version control

Image file-specific review

Easily compare two versions of the same graphics file with the built-in image diff tool. It works with a variety of file formats and can show images side-by-side, provide an “onion skin” preview, calculate differences, do a “swipe” and diff the image properties in text format, and more.

Games making it happen

Goodbye Volcano High

How does a worker-owned cooperative studio get both artists and engineers aligned on a production process? Read how KO_OP powered collaboration with Plastic SCM.

Return to Nangrim

Read how Sycoforge leveraged Unity tools to manage the growing scope of their project and integrated player feedback for rapid, iterative game development.

Subnautica

Find out why Unknown Worlds chose Unity and Plastic SCM to help bring Subnautica to life on multiple platforms.

Set up Unity version control for your project

Want to get up and running quickly? These instructions can help your system admins set up Unity’s version control in just a few minutes.

Frequently asked questions

Can you use Plastic and Gluon on the same project?

Yes, but these are two separate workspaces. Typically, artists use the Gluon interface or just work inside the Editor, while developers or developer leads use the regular Plastic interface for more advanced functionality.

Can you change from a Gluon workspace back to Plastic?

Yes, you can do so by opening the workspace with the Plastic SCM GUI, then selecting “run and update” and changing to “full mode.”

What collaboration tools are supported?

With Unity’s version control system you can set up triggers and notifications for tools like Slack, Discord, and Webhooks.

How do you use Plastic GLUON?

Gluon is a tool designed for users who typically work on a single branch with files that can’t be merged (typically, binaries such as images, animations, or documents). At setup, you will select the Gluon workspace, and can install the GLUON client. Find more setup instructions here and user instructions here.

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