
This is the first in a series of 3 playbooks providing expert advice on setting your teams up to create and collaborate in rich, immersive 3D environments.
This playbook shows how to connect all your 3D data sources into a common library that keeps what’s important at the time of import and prepares assets for easy access and use across roles. The goal isn’t to deploy a new tool for its own sake but to reduce the time spent on non value-added work and avoid unnecessary management complexity when applying access and compliance policies.
Expert advice provided in this playbook includes:
Checkout the ‘More from Unity’ section at the bottom of this page for links to the other two playbooks in this series.
Header image credits: Random42, Mercedes-Benz Group Media

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