Reality is our build target
MARS gives you the power to build experiences that fully integrate with the real world. Build AR apps that are context-aware and responsive to physical space, working in any location and with any kind of data.
Build AR applications that intelligently react to, and live in, the real world
Tutorials for industrial training can leverage AR for users to learn and practice skills in realistic settings.
Robust and interactive AR games offer more engaging experiences by having an awareness of players’ physical surroundings.
Smart devices can add their intelligence to MARS’ understanding of the world – so you can author experiences with it.
Custom tools give AR creators the power to prototype, test, and visualize robust AR apps as they will run in the real world. Choose from a diverse set of built-in environments, or author your own with little-to-no coding.
Companion apps for iPhone and Android
Create conditions and queries directly on your mobile phone. Record object placement, world data, and device movement to import into Unity for quick and easy greyboxing.
AR content needs to be responsive to a dynamic and unpredictable world. MARS provides a layer of stability with features like the conditional workflow and gizmo system, ensuring your AR apps work beautifully wherever your users are.
Rich semantic data layer
Pull data – semantic object recognition, location data, map data, product data and more – from any source, including our platform partners (e.g., Apple, Google, Magic Leap, and Microsoft), services like Mapbox, hardware or software providers, and real-time data.
Works with Unity’s AR Foundation
This framework allows you to get your intelligent AR app into as many hands as possible. Combining core and unique features from each platform, AR Foundation gives you the power to build your app once and deploy it across platforms.
Dig deeper into various aspects of MARS
MARS: Designing a framework for simplified, flexible AR authoring
As we near the release of MARS, we wanted to share the backstory of how and why we’re building this work environment and companion apps – which we believe are a major step toward ushering in the next generation of spatial, contextual computing across experience levels.
MARS: Learnings from the HMD companion app
The HMD companion app acts as a bridge between the Editor and the real world. This post shares insight into the design process to show the thinking behind our work – creating meaningful connections between bits and atoms to help produce better interfaces for augmented reality (AR).
MARS: Companion Apps
The Mixed and Augmented Reality Studio (MARS) for Unity is a suite of authoring tools and runtime systems for creating the next generation of spatial computing applications. Companion apps that allow for authoring and data capture on AR devices are a key part of this suite. We believe that the combination of PC Editor tools and on-device authoring applications is the most powerful and accessible way to create AR content.