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DEPRECATED PRODUCT

Unity Mars

Create augmented reality (AR) apps with better workflows and plain-language authoring tools.

Unity Mars is now deprecated.

Introducing Unity MARS

Specialized tools for AR creators

Unity Mars helps solve the hard problems of AR app creation:

  • Overcome the challenges of authoring for dynamic physical environments
  • Reduce development time
  • Release cross-platform experiences with support for iOS, Android, and HoloLens
AR Experience from mobile device

FASTER WORKFLOWS FOR AR DEVELOPMENT

Faster workflows for AR development

Accelerate content workflows with intuitive creation features:

  • Plain-language authoring reduces coding needs
  • Test your app in the Unity Editor against a variety of environments
  • Templates help you get started more quickly
Unity MARS demo on a mobile device

Use your mobile device for AR authoring

The AR Companion app enhances Unity Mars workflows by:

  • Capturing environment data
  • Scanning objects (Mac required)
  • Light AR scene editing on device

Learn more on the blog

Key features

Plain-language authoring

The rules workflow describes AR layouts and behaviors in plain language. Rules allow you to set conditions or actions for surfaces and objects, reducing the amount of code required to build your app.

Plain Language Authoring

Proxy-based workflow

Build your app with proxies that represent real-world objects. With a framework in place, you set conditions and actions on your proxies to tell the app how to respond to them.

IKEA

Simulate in the Editor

Use simulation environments to test your app within the Editor in order to spot issues and cut down on iteration time.

Simulate in editor

Customizable building blocks

Get started with templates that cover popular AR use cases, including a training tutorial application that works with all Unity Mars indoor and outdoor environment templates.

Man using VR to perform system check

Learn more

Intro to Unity Mars

Get an overview of Unity’s advanced AR authoring tool, why we built it, what problems it solves, and how to get started.

AR scene in a bedroom

Unity Mars for enterprise

Join us for an expert-led walkthrough of enterprise applications for Unity Mars.

Man interacting with AR interface

AR Foundation and Unity Mars

Learn how to use Unity’s AR stack to build immersive games.

AR environment game

Unity Mars 101

Get familiar with Unity Mars with this free step-by-step course on Unity Learn.

Unity Mars Artwork

“We don’t see ourselves creating AR applications without Unity Mars going forward.”

Will Humphrey
Will Humphrey - Sugar Creative
Lead Creative & Studio Manager

Frequently asked questions

Yes, Unity is required to use Unity Mars. Every Unity subscription tier is supported.

Unity Mars is included with Unity Pro, Unity Enterprise, and Unity Industry.

Unity Mars includes a 45-day free trial period. Access to Unity Mars then requires an annual subscription, billed at either $50/month or $600/year. Unity Mars is also included with Unity Pro, Unity Enterprise, and Unity Industry.

No, floating licenses are not available at this time.

To manage, view, or disable your Unity Mars subscription, visit id.unity.com > My Account > My Seats.

To cancel your free trial or turn off automatic renewal, follow these steps.

Unity Mars is built on top of the Unity Editor and works in coordination with AR Foundation. It exists as an additional layer that takes advantage of the data from AR Foundation or other custom data providers to allow creators to build for multiple platforms in a more streamlined and intuitive way. Read more.

Unity Mars supports iOS, Android, and HoloLens.

Unity 2019.4 LTS and above currently offer support for Unity Mars.

Unity Mars documentation can be found here.

Connect with our engineering, product team, and Unity Mars users on the forums here.

We’ve gathered all our blog posts about Unity Mars on this reading list.

Yes, you can access three Unity Mars templates on Github:

The simulation system reduces testing time for AR app development. Learn about this system and how creators can use it to rapidly iterate on context-adaptable AR experiences.

Rules is an UI view and method for describing AR layout and behavior concisely and in plain language. Rules provide you with a clear starting point for creating your AR experiences. Learn more in this blog post.