Absolute Beginner's Guide to Unity C# Scripting (Part 1)
Scripting is an essential ingredient in all applications you make in Unity.
Most applications need scripts to respond to input from the user, and to arrange for events in the application to happen when they should. Beyond that, scripts can be used to create graphical effects, control the physical behaviour of objects, or even implement a custom AI system.
This webinar is the first of a two-part series to explain the basics of C# scripting in Unity. Absolute beginners will learn how to write simple C# script to perform common actions such as reading and changing component properties.
Recommended audience: Beginners to C# scripting in Unity
Guest speaker(s): Yi Fei Boon, Lead Field Engineer at Unity, South APAC
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