
Push the limits of your creativity
Bring the industry’s first and fastest unbiased, physically accurate GPU-accelerated renderer to your Unity workflow with complex materials, ultra-fast AI denoising, and upcoming NVIDIA RTX support.
Scalable solutions for your 3D creation pipeline
All versions of OctaneRender® are packed with powerful features. OctaneRender Studio and Creator provide access to more GPUs, include OctaneRender for After Effects and OctaneRender for Nuke, and unlock a selection of OctaneRender plug-ins to +25 authoring tools like 3ds Max, Cinema 4D, and Blender. Access OctaneRender Cloud® too.
OctaneRender Prime
FREE
- Powered by 1 local GPU
- Free for all Unity Creators
OctaneRender Studio
$20 per month
- Powered by up to 2 local GPUs
- Includes OctaneRender for After Effects and OctaneRender for Nuke
- Access 1 additional license from a selection of OctaneRender plug-ins or OctaneRender Cloud
OctaneRender Creator
$60 per month
- Powered by up to 20 local GPUs
- Includes OctaneRender for After Effects and OctaneRender for Nuke
- Access 3 additional licenses from a selection of OctaneRender plug-ins and/or OctaneRender Cloud
Create immersive experiences with OctaneRender®
OctaneRender for Unity brings cinematic-quality path-traced rendering directly into the Unity Editor.
Resources
From hardware requirements and installation guides to project-based tutorials, learn how to unleash the power of OctaneRender® for Unity.
Installation and project-based guides
To get started, check out the Installation Guide and the Introduction to OctaneRender for Unity tutorial.
Manual
Take a deeper dive with the OctaneRender for Unity Manual.
FAQs
See an extended list of FAQs.
Unity Assets
Download astonishing OctaneRender sample scenes for free to see for yourself what’s possible.
Updates
Check out the OTOY forums, where you can ask in-depth questions and get the most up-to-date information.
More about OctaneRender for Unity
Get additional resources and information, such as the OctaneRender for Unity roadmap.
Explore creative possibilities with OctaneRender sample scenes
These Made With Unity creations showcase the power and beauty that OctaneRender® can bring to your cinematic experiences. All scenes come with the OctaneRender for Unity Installer and are available for free in the Asset Store.
Setup
Yes. You can increase the number of seats by purchasing through one Unity account, and assigning seats to other intended users. You can assign seats on the “Configure Your Plan” page on the storefront. Just select the users you want to add and enter their Unity account information.
Shortly after your purchase, you will receive an email from Unity Technologies that contains a link to download the OctaneRender plug-in. Click “Download OctaneRender for Unity Installer Scene” within the email to go to the Unity Asset Store. You can download OctaneRender for Unity on that page.
Render speed scales linearly with additional GPUs. Visit the OctaneBench page for a list of GPU performance benchmark results for OctaneRender compatible graphics cards.
Please note the number of concurrent GPUs that are allowed at each license level:
- Prime: 1 GPU
- Studio: 2 GPUs
- Creator: 20 GPUs
You can switch selected plug-ins on a monthly basis through the OctaneRender account portal.
Load your scene in the Unity Editor. Once loaded, you will be prompted to accept an account bridge to link to your Unity account, which will install OctaneRender.
You can explore OctaneBench to get a sense for various GPU performances. OctaneRender requires CUDA cards, and effectively works as far back as the GeForce GTX 970s. You can find a list of hardware suggestions based around different uses of OctaneRender here.
To see your scene in OctaneRender, select PBR Render Target and then hit render. That will open the PBR Viewport and you can see the PBR textures. It’ll take a minute to compile but once it does so, you can move around the scene easily.
The minimum commitment period is an annual term, billed monthly at $20 per month for OctaneRender Studio and $60 per month for OctaneRender Creator.
OctaneRender for Unity is available for Unity 2017.1 and newer.
Studio and Creator both ship with OctaneRender for Nuke and OctaneRender for After Effects. With OctaneRender Studio, you can also choose 1 additional plugin, and with OctaneRender Creator, you can choose up to 3. There are 25+ authoring tools supported by Octane including C4D, 3ds Max, Maya and more. You may also select OctaneRender Cloud.
At the moment, OctaneRender requires NVIDIA technology to run. However, Octane X™ will be built from the ground up on Metal for next-generation MacPro, MacOS, and iOS. A demo of Octane X was presented at WWDC 2019. You can read more here.
Features
The OctaneRender Lightmapper is supported for static lightmap baking.
Not yet. Today, OctaneRender can upgrade the quality of environments and objects; however, real-time rendering in Play or Game Mode still relies on Unity’s renderer. OTOY’s real-time path-tracing engine Brigade will be integrated into Octane, resulting in a vast improvement both in scene load times and dynamic, real-time, path-traced rendering.
Partially. The OctaneRender Recorder lets you save batch renders from Play Mode, allowing you to compile multiple timelines into one sequence. However, it is not yet possible to play through the game and record a session smoothly. The speed of this process can be dramatically increased by increasing the number of GPUs with Creator’s 20 GPU limit.
Yes. OctaneRender is a path-traced render engine. It is possible to render individual frames from Timeline generated with Cinemachine, and now Play Mode can support multi-timeline sequences being rendered by OctaneRender in one batch.
General support
You own your content!
Please see our OctaneRender Cloud support page for information about creating an account and getting started uploading renders to ORC.