
Regain control of your content
Easily ingest and organize content with auto-generated tags and thumbnails to improve discoverability. Discover existing assets by browsing project-based collections, search across projects with keywords, even surface content from the DAM directly in creative applications.
Intuitive asset management
Eliminate redundancy across your organization with powerful but simple-to-use interfaces that allow for granular grouping of users, assets, and their permissions and roles.


Increase creative velocity
Deliver faster results with categorization that makes it easy to intuitively browse content in collections or search based on keywords and license types. Increase your ability to reuse assets across pipelines and projects to maximize your content ROI.
Custom-fit to your workflows
Unity Asset Manager seamlessly integrates into your organization’s workflows. You can access via the Cloud Dashboard, APIs or SDKs, and maintain comprehensive control over your content security.

Frequently asked questions
The following frequently asked questions specifically address Unity Asset Manager.
Unity Asset Manager, currently in beta, is a digital asset management system tailored for the rigors of 3D asset creation, embedded directly in the Unity Cloud dashboard.
With Unity Asset Manager, you can:
- Upload assets from disk or connect to Unity DevOps Version Control
- Store assets in Unity Cloud storage (included capacity according to your subscription)
- Build your own integration with APIs and SDKs
- Use a suite of tools to manage, organize, and discover your assets
- Use data transformation workflows to generate previews
- Manage access to your assets with role-based access controls
To learn what Asset Manager features are included in your subscription, visit the Unity Cloud Compare Plans page.
To learn more, visit the Unity Asset Manager page or visit the Unity Asset Manager documentation.
In the Asset Store, you can browse and buy third-party assets. In Asset Manager you can store and manage your own (first-party) assets.
Asset Manager is engine-agnostic and anyone can get started by logging in with your existing Unity credentials or creating a Unity Cloud account.
You can also use Asset Manager with most DCC or game engine through APIs.
Log into Unity Cloud or logging in with your existing Unity ID or by creating a Unity Cloud account.
From the Unity Cloud Product page, select Asset Manager, create a project, add your assets, and start inviting teammates to collaborate in your project.
For more detailed information on getting started with Asset Manager, read the documentation.
Yes. We support full role-based access control (RBAC) at the organization and project level, enabling you to keep secure access to your valuable IP.
Organization Owners will have full access to all projects in their Organization by default.
If you’re an Organization Owner, you can invite other users both inside and outside of your organization to your projects. You can also assign them roles of Owners, Contributors, Consumers, or even just Viewers at both the organization and project level.
For more detailed information regarding Unity Asset Manager’s role-based access controls, visit documentation.
To understand the differences between Asset Manager project add-on roles, read the documentation.
Unity Asset Manager is file agnostic. Visit documentation for more details.
The Unity Asset Manager for Unity Editor integration lets you browse content from Unity Asset Manager in the Unity Editor and port that existing content into your projects without switching contexts. The integration is in closed beta; join the waitlist.
The Asset Manager for Unity Version Control integration lets you index and preview content from Unity Version Control directly within Unity Asset Manager. The Asset Manager for Unity Version Control integration is in closed beta; join the waitlist.
2022 LTS+